#include "IMoveWindow.h" IMoveWindow::IMoveWindow(QWidget *parent) : QMainWindow(parent) { isLeftPressDown = false; this->dir = NONE; this->setMinimumHeight(700); this->setMinimumWidth(1000); this->setWindowFlags(Qt::FramelessWindowHint|Qt::WindowSystemMenuHint ); this->setMouseTracking(true); } IMoveWindow::~IMoveWindow() { } void IMoveWindow::mouseReleaseEvent(QMouseEvent *event) { if(event->button() == Qt::LeftButton) { isLeftPressDown = false; if(dir != NONE) { this->releaseMouse(); this->setCursor(QCursor(Qt::ArrowCursor)); } } } void IMoveWindow::mousePressEvent(QMouseEvent *event) { switch(event->button()) { case Qt::LeftButton: isLeftPressDown = true; if(dir != NONE) { this->mouseGrabber(); } else { dragPosition = event->globalPos() - this->frameGeometry().topLeft(); } break; case Qt::RightButton: this->close(); break; default: QMainWindow::mousePressEvent(event); } } void IMoveWindow::mouseMoveEvent(QMouseEvent *event) { QPoint gloPoint = event->globalPos(); QRect rect = this->rect(); QPoint tl = mapToGlobal(rect.topLeft()); QPoint rb = mapToGlobal(rect.bottomRight()); if(!isLeftPressDown) { this->region(gloPoint); } else { if(dir != NONE) { QRect rMove(tl, rb); switch(dir) { case LEFT: if(rb.x() - gloPoint.x() <= this->minimumWidth()) rMove.setX(tl.x()); else rMove.setX(gloPoint.x()); break; case RIGHT: rMove.setWidth(gloPoint.x() - tl.x()); break; case UP: if(rb.y() - gloPoint.y() <= this->minimumHeight()) rMove.setY(tl.y()); else rMove.setY(gloPoint.y()); break; case DOWN: rMove.setHeight(gloPoint.y() - tl.y()); break; case LEFTTOP: if(rb.x() - gloPoint.x() <= this->minimumWidth()) rMove.setX(tl.x()); else rMove.setX(gloPoint.x()); if(rb.y() - gloPoint.y() <= this->minimumHeight()) rMove.setY(tl.y()); else rMove.setY(gloPoint.y()); break; case RIGHTTOP: rMove.setWidth(gloPoint.x() - tl.x()); rMove.setY(gloPoint.y()); break; case LEFTBOTTOM: rMove.setX(gloPoint.x()); rMove.setHeight(gloPoint.y() - tl.y()); break; case RIGHTBOTTOM: rMove.setWidth(gloPoint.x() - tl.x()); rMove.setHeight(gloPoint.y() - tl.y()); break; default: break; } this->setGeometry(rMove); } else { move(event->globalPos() - dragPosition); event->accept(); } } QMainWindow::mouseMoveEvent(event); } void IMoveWindow::region(const QPoint &cursorGlobalPoint) { QRect rect = this->rect(); QPoint tl = mapToGlobal(rect.topLeft()); QPoint rb = mapToGlobal(rect.bottomRight()); int x = cursorGlobalPoint.x(); int y = cursorGlobalPoint.y(); if(tl.x() + PADDING >= x && tl.x() <= x && tl.y() + PADDING >= y && tl.y() <= y) { // 左上角 dir = LEFTTOP; this->setCursor(QCursor(Qt::SizeFDiagCursor)); } else if(x >= rb.x() - PADDING && x <= rb.x() && y >= rb.y() - PADDING && y <= rb.y()) { // 右下角 dir = RIGHTBOTTOM; this->setCursor(QCursor(Qt::SizeFDiagCursor)); } else if(x <= tl.x() + PADDING && x >= tl.x() && y >= rb.y() - PADDING && y <= rb.y()) { //左下角 dir = LEFTBOTTOM; this->setCursor(QCursor(Qt::SizeBDiagCursor)); } else if(x <= rb.x() && x >= rb.x() - PADDING && y >= tl.y() && y <= tl.y() + PADDING) { // 右上角 dir = RIGHTTOP; this->setCursor(QCursor(Qt::SizeBDiagCursor)); } else if(x <= tl.x() + PADDING && x >= tl.x()) { // 左边 dir = LEFT; this->setCursor(QCursor(Qt::SizeHorCursor)); } else if( x <= rb.x() && x >= rb.x() - PADDING) { // 右边 dir = RIGHT; this->setCursor(QCursor(Qt::SizeHorCursor)); }else if(y >= tl.y() && y <= tl.y() + PADDING){ // 上边 dir = UP; this->setCursor(QCursor(Qt::SizeVerCursor)); } else if(y <= rb.y() && y >= rb.y() - PADDING) { // 下边 dir = DOWN; this->setCursor(QCursor(Qt::SizeVerCursor)); }else { // 默认 dir = NONE; this->setCursor(QCursor(Qt::ArrowCursor)); } }