Blame view

ios/Runner/Wowgame/Classes/game_food/PlainNode.h 1.16 KB
cb213901   xiaoyu   添加一个游戏的源码和编译选项
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  //
  //  PlainNode.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #ifndef PlainNode_h
  #define PlainNode_h
  
  #include "cocos2d.h"
  #include "LayoutObject.h"
  #include "LayoutParser.h"
  
  class PlainNode : public cocos2d::Node, public LayoutObject
  {
      public:
      
          static PlainNode* create();
          static PlainNode* createWithColour(cocos2d::Color4B color);
  //        virtual bool init() override;
      
          virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, LayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override;
          virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
      
      virtual void setContentSize(const cocos2d::Size& contentSize) override {
          cocos2d::Node::setContentSize(contentSize);
          if(_backgroundLayer != nullptr){
              _backgroundLayer->setContentSize(contentSize);
              _backgroundLayer->setPosition(cocos2d::Vec2(contentSize.width/2, contentSize.height/2));
          }
      }
      
  protected:
      cocos2d::LayerColor* _backgroundLayer;
  };
  
  #endif /* PlainNode_h */