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ios/cocos2d/cocos/renderer/backend/opengl/DeviceInfoGL.cpp 3.82 KB
520389e3   xiaoyu   接入cocos源码,编译未通过,继续修改
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  /****************************************************************************
   Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
  
   http://www.cocos2d-x.org
  
   Permission is hereby granted, free of charge, to any person obtaining a copy
   of this software and associated documentation files (the "Software"), to deal
   in the Software without restriction, including without limitation the rights
   to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   copies of the Software, and to permit persons to whom the Software is
   furnished to do so, subject to the following conditions:
  
   The above copyright notice and this permission notice shall be included in
   all copies or substantial portions of the Software.
  
   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   THE SOFTWARE.
   ****************************************************************************/
   
  #include "DeviceInfoGL.h"
  #include "platform/CCGL.h"
  
  CC_BACKEND_BEGIN
  
  bool DeviceInfoGL::init()
  {
      glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_maxAttributes);
      glGetIntegerv(GL_MAX_TEXTURE_SIZE, &_maxTextureSize);
      glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &_maxTextureUnits);
      _glExtensions = (const char*)glGetString(GL_EXTENSIONS);
      return true;
  }
  
  const char* DeviceInfoGL::getVendor() const
  {
      return (const char*)glGetString(GL_VENDOR);
  }
  const char* DeviceInfoGL::getRenderer() const
  {
      return (const char*)glGetString(GL_RENDERER);
  }
  
  const char* DeviceInfoGL::getVersion() const
  {
      return (const char*)glGetString(GL_VERSION);
  }
  
  const char* DeviceInfoGL::getExtension() const
  {
      return _glExtensions.c_str();
  }
  
  bool DeviceInfoGL::checkForFeatureSupported(FeatureType feature)
  {
      bool featureSupported = false;
      switch (feature)
      {
      case FeatureType::ETC1:
  #ifdef GL_ETC1_RGB8_OES //GL_ETC1_RGB8_OES is not defined in old opengl version
          featureSupported = checkForGLExtension("GL_OES_compressed_ETC1_RGB8_texture");
  #endif
          break;
      case FeatureType::S3TC:
  #ifdef GL_EXT_texture_compression_s3tc
          featureSupported = checkForGLExtension("GL_EXT_texture_compression_s3tc");
  #endif
          break;
      case FeatureType::AMD_COMPRESSED_ATC:
          featureSupported = checkForGLExtension("GL_AMD_compressed_ATC_texture");
          break;
      case FeatureType::PVRTC:
          featureSupported = checkForGLExtension("GL_IMG_texture_compression_pvrtc");
          break;
      case FeatureType::IMG_FORMAT_BGRA8888:
          featureSupported = checkForGLExtension("GL_IMG_texture_format_BGRA8888");
          break;
      case FeatureType::DISCARD_FRAMEBUFFER:
          featureSupported = checkForGLExtension("GL_EXT_discard_framebuffer");
          break;
      case FeatureType::PACKED_DEPTH_STENCIL:
          featureSupported = checkForGLExtension("GL_OES_packed_depth_stencil");
          break;
      case FeatureType::VAO:
  #ifdef CC_PLATFORM_PC
          featureSupported = checkForGLExtension("vertex_array_object");
  #else
          featureSupported = checkForGLExtension("GL_OES_vertex_array_object");
  #endif
          break;
      case FeatureType::MAPBUFFER:
          featureSupported = checkForGLExtension("GL_OES_mapbuffer");
          break;
      case FeatureType::DEPTH24:
          featureSupported = checkForGLExtension("GL_OES_depth24");
          break;
      default:
          break;
      }
      return featureSupported;
  }
  
  bool DeviceInfoGL::checkForGLExtension(const std::string &searchName) const
  {
      return _glExtensions.find(searchName) != std::string::npos;
  }
  
  CC_BACKEND_END