Blame view

ios/Runner/Wowgame/Classes/game_animal/AniChangingSprite.h 882 Bytes
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
  //
  //  AniChangingSprite.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #ifndef AniChangingSprite_h
  #define AniChangingSprite_h
  
  #include "AniPlainNode.h"
  
  class AniChangingSprite : public AniPlainNode
  {
      public:
      
          static AniChangingSprite* createWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
          virtual bool initWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
          virtual void onEnter() override;
      
          virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
  
          virtual void switchSprites();
  
      protected:
          std::string _firstSpritePath;
          std::string _secondSpritePath;
          cocos2d::Sprite* _firstSprite;
          cocos2d::Sprite* _secondSprite;
  };
  
  #endif /* AniChangingSprite_h */