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ios/Runner/Wowgame/Classes/game_animal/AniSoundUtils.cpp 747 Bytes
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
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  //
  //  AniSoundUtils.cpp
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 10.05.2017.
  //
  //
  
  #include "AniSoundUtils.h"
  #include "AniMathUtils.h"
  #include "AniSoundsRepo.h"
  
      unsigned int AniSoundUtils::playRandomSound(std::string soundFolderPath, std::vector< std::string> soundNames, bool stopEffects){
      
          auto soundsLength = soundNames.size();
          if(soundsLength > 0){
              int randomIndex = AniMathUtils::getRandomInt(0, (int)soundsLength-1);
              std::string fullSoundPath = soundFolderPath == "" ? soundNames[randomIndex] : soundFolderPath /*+ "/"*/ + soundNames[randomIndex];
              return AniSoundsRepo::playSound(fullSoundPath, stopEffects);
          }
      
          return 0;
      }