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ios/cocos2d/cocos/editor-support/spine/spine-cocos2dx.cpp 3.7 KB
520389e3   xiaoyu   接入cocos源码,编译未通过,继续修改
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  /******************************************************************************
   * Spine Runtimes Software License v2.5
   *
   * Copyright (c) 2013-2016, Esoteric Software
   * All rights reserved.
   *
   * You are granted a perpetual, non-exclusive, non-sublicensable, and
   * non-transferable license to use, install, execute, and perform the Spine
   * Runtimes software and derivative works solely for personal or internal
   * use. Without the written permission of Esoteric Software (see Section 2 of
   * the Spine Software License Agreement), you may not (a) modify, translate,
   * adapt, or develop new applications using the Spine Runtimes or otherwise
   * create derivative works or improvements of the Spine Runtimes or (b) remove,
   * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
   * or other intellectual property or proprietary rights notices on or in the
   * Software, including any copy thereof. Redistributions in binary or source
   * form must include this license and terms.
   *
   * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
   * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
   * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
   * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
   * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
   * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
   * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
   * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
   * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
   * POSSIBILITY OF SUCH DAMAGE.
   *****************************************************************************/
  
  #include <spine/spine-cocos2dx.h>
  #include <spine/extension.h>
  
  USING_NS_CC;
  
  GLuint wrap (spAtlasWrap wrap) {
  	return wrap == SP_ATLAS_CLAMPTOEDGE ? GL_CLAMP_TO_EDGE : GL_REPEAT;
  }
  
  GLuint filter (spAtlasFilter filter) {
  	switch (filter) {
  	case SP_ATLAS_UNKNOWN_FILTER:
  		break;
  	case SP_ATLAS_NEAREST:
  		return GL_NEAREST;
  	case SP_ATLAS_LINEAR:
  		return GL_LINEAR;
  	case SP_ATLAS_MIPMAP:
  		return GL_LINEAR_MIPMAP_LINEAR;
  	case SP_ATLAS_MIPMAP_NEAREST_NEAREST:
  		return GL_NEAREST_MIPMAP_NEAREST;
  	case SP_ATLAS_MIPMAP_LINEAR_NEAREST:
  		return GL_LINEAR_MIPMAP_NEAREST;
  	case SP_ATLAS_MIPMAP_NEAREST_LINEAR:
  		return GL_NEAREST_MIPMAP_LINEAR;
  	case SP_ATLAS_MIPMAP_LINEAR_LINEAR:
  		return GL_LINEAR_MIPMAP_LINEAR;
  	}
  	return GL_LINEAR;
  }
  
  void _spAtlasPage_createTexture (spAtlasPage* self, const char* path) {
  	Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path);
  	CCASSERT(texture != nullptr, "Invalid image");
  	texture->retain();
  
  	Texture2D::TexParams textureParams = {filter(self->minFilter), filter(self->magFilter), wrap(self->uWrap), wrap(self->vWrap)};
  	texture->setTexParameters(textureParams);
  
  	self->rendererObject = texture;
  	self->width = texture->getPixelsWide();
  	self->height = texture->getPixelsHigh();
  }
  
  void _spAtlasPage_disposeTexture (spAtlasPage* self) {
  	((Texture2D*)self->rendererObject)->release();
  }
  
  char* _spUtil_readFile (const char* path, int* length) {
  	Data data = FileUtils::getInstance()->getDataFromFile(FileUtils::getInstance()->fullPathForFilename(path));
  	if (data.isNull()) return 0;
  
  	// avoid buffer overflow (int is shorter than ssize_t in certain platforms)
  #if COCOS2D_VERSION >= 0x00031200
  	ssize_t tmpLen;
  	char *ret = (char*)data.takeBuffer(&tmpLen);
  	*length = static_cast<int>(tmpLen);
  	return ret;
  #else
      *length = static_cast<int>(data.getSize());
      char* bytes = MALLOC(char, *length);
      memcpy(bytes, data.getBytes(), *length);
      return bytes;
  #endif
  }