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游戏源码添加编译(现存问题:游戏内...
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  //
  //  AniDragDebugScene.h
  //  WattsenglishToyApp
  //
  //  Created by Katarzyna Kalinowska-Górska on 15/12/2019.
  //
  
  #ifndef AniDragDebugScene_h
  #define AniDragDebugScene_h
  
  
  #include "AniParentScene.h"
  
  class AniDragDebugScene : public AniParentScene
  {
      public:
      
          static AniDragDebugScene* create(std::string layoutFilePath = "", std::string scenarioFilePath = "");
      
          virtual void onEnter() override;
          virtual void onEnterTransitionDidFinish() override;
      
      protected:
      
  //        virtual bool touchHandlerForWidget(std::string objectName, cocos2d::ui::Widget::TouchEventType touchEventType) override;
  //        virtual bool onBackButtonClicked();
  //        virtual bool onReplayButtonClicked();
  //        virtual bool onFastForwardButtonClicked();
  };
  
  #endif /* AniDragDebugScene_h */
 
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