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ios/Runner/Wowgame/Classes/game_food/ContainerSprite.h 881 Bytes
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  //
  //  ContainerSprite.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #ifndef ContainerSprite_h
  #define ContainerSprite_h
  
  #include "PlainNode.h"
  
  class ContainerSprite : public PlainNode
  {
      public:
      
          static ContainerSprite* createWithContainerSpritePath(std::string containerSpritePath);
          virtual bool initWithContainerSpritePath(std::string containerSpritePath);
  //        virtual void onEnter() override;
      
          virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
  
          virtual void addContentNode(cocos2d::Node* contentNode);
      bool hasContent() { return _contentNode != nullptr; }
      
      protected:
      std::string _containerSpritePath;
          cocos2d::Sprite* _containerSprite;
          cocos2d::Node* _contentNode;
  };
  
  #endif /* ContainerSprite_h */