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ios/Runner/Wowgame/Classes/game_toy/ToySoundUtils.h 459 Bytes
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  //
  //  ToySoundUtils.hpp
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 10.05.2017.
  //
  //
  
  #ifndef ToySoundUtils_h
  #define ToySoundUtils_h
  
  #include <stdio.h>
  #include <string>
  #include <vector>
  
  class ToySoundUtils {
  
      public:
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          static unsigned int playRandomSound(std::string soundFolderPath = "", std::vector<std::string> soundNames = std::vector<std::string>(), bool stopEffects = true);
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  };
  
  #endif /* ToySoundUtils_hpp */