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游戏源码添加编译(现存问题:游戏内...
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//
// AniDragDebugScene.h
// WattsenglishToyApp
//
// Created by Katarzyna Kalinowska-Górska on 15/12/2019.
//
#ifndef AniDragDebugScene_h
#define AniDragDebugScene_h
#include "AniParentScene.h"
class AniDragDebugScene : public AniParentScene
{
public:
static AniDragDebugScene* create(std::string layoutFilePath = "", std::string scenarioFilePath = "");
virtual void onEnter() override;
virtual void onEnterTransitionDidFinish() override;
protected:
// virtual bool touchHandlerForWidget(std::string objectName, cocos2d::ui::Widget::TouchEventType touchEventType) override;
// virtual bool onBackButtonClicked();
// virtual bool onReplayButtonClicked();
// virtual bool onFastForwardButtonClicked();
};
#endif /* AniDragDebugScene_h */
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