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//
// AniLongPressGestureRecognizer.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 19.05.2017.
//
//
#ifndef AniLongPressGestureRecognizer_h
#define AniLongPressGestureRecognizer_h
#include "AniGestureRecognizer.h"
class AniLongPressGestureRecognizer : public AniGestureRecognizer
{
public:
AniLongPressGestureRecognizer(float waitTime = 1);
virtual ~AniLongPressGestureRecognizer();
virtual void setOnLongPressDetectedCallback(std::function<void(cocos2d::Point touchLocation)> callback);
protected:
std::function<void(cocos2d::Point touchLocation)> _onLongPressDetected;
std::function<void(float )> _callback;
// helper constant
const float MAX_DELTA = 10;
// helper temp vars
int _waitTime;
long long _startTime;
cocos2d::Point _startLocation;
bool _callbackScheduled;
//////
virtual bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event) override;
virtual void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event) override;
virtual void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event) override;
};
#endif /* AniLongPressGestureRecognizer_h */
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