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ios/Runner/Wowgame/Classes/game_animal/AniLongPressGestureRecognizer.h 1.24 KB
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  //
  //  AniLongPressGestureRecognizer.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 19.05.2017.
  //
  //
  
  #ifndef AniLongPressGestureRecognizer_h
  #define AniLongPressGestureRecognizer_h
  
  #include "AniGestureRecognizer.h"
  
  class AniLongPressGestureRecognizer : public AniGestureRecognizer
  {
      public:
          AniLongPressGestureRecognizer(float waitTime = 1);
          virtual ~AniLongPressGestureRecognizer();
      
          virtual void setOnLongPressDetectedCallback(std::function<void(cocos2d::Point touchLocation)> callback);
      
      protected:
          std::function<void(cocos2d::Point touchLocation)> _onLongPressDetected;
          std::function<void(float )> _callback;
      
          // helper constant
          const float MAX_DELTA = 10;
          
          // helper temp vars
      
          int _waitTime;
          long long _startTime;
          cocos2d::Point _startLocation;
          bool _callbackScheduled;
      
          //////
          virtual bool onTouchBegan(cocos2d::Touch* touch, cocos2d::Event* event) override;
          virtual void onTouchMoved(cocos2d::Touch* touch, cocos2d::Event* event) override;
          virtual void onTouchEnded(cocos2d::Touch* touch, cocos2d::Event* event) override;
  };
  
  #endif /* AniLongPressGestureRecognizer_h */