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ios/Runner/Wowgame/Classes/game_animal/IMapControlInterface.h 3.06 KB
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  //
  //  IMapControlInterface.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #ifndef IMapControlInterface_h
  #define IMapControlInterface_h
  
  #include "cocos2d.h"
  
  class IMapControl;
  
  class IMapControlInterface {
      friend class IMapControl;
      
  public:
      struct IMapControlEventData {
          IMapControlEventData(int p_eventId) : eventId(p_eventId){};
          int eventId {-1};
      };
      
      struct IMapControlSingleXYEventData : IMapControlEventData {
          IMapControlSingleXYEventData(int p_eventId, cocos2d::Point p_touchPoint, cocos2d::Point p_previousTouchPoint, cocos2d::Point p_initialPoint) : IMapControlEventData(p_eventId), screenPointPrevious(p_previousTouchPoint), screenPointCurrent(p_touchPoint), screenPointInitial(p_initialPoint){}
          cocos2d::Point screenPointPrevious;
          cocos2d::Point screenPointCurrent;
          cocos2d::Point screenPointInitial;
      };
      
      typedef int IMapControlSwipeDirection;
      
      struct IMapControlSwipeEventData : IMapControlEventData {
          IMapControlSwipeEventData(int p_eventId, cocos2d::Point p_startLocation, cocos2d::Point p_endLocation, cocos2d::Vec2 p_speed, IMapControlSwipeDirection p_directionX, IMapControlSwipeDirection p_directionY) : IMapControlEventData(p_eventId), startLocation(p_startLocation), endLocation(p_endLocation), speed(p_speed), directionX(p_directionX), directionY(p_directionY){}
          
          cocos2d::Point startLocation;
          cocos2d::Point endLocation;
          cocos2d::Vec2 speed;
          IMapControlSwipeDirection directionX; // > 0 for right
          IMapControlSwipeDirection directionY; // > 0 for up
      };
      
      virtual void handleCommandSingleXYPress(const IMapControlSingleXYEventData& eventData) = 0;
      virtual void handleCommandSingleXYMove(const IMapControlSingleXYEventData& eventData) = 0;
      virtual void handleCommandSingleXYRelease(const IMapControlSingleXYEventData& eventData) = 0;
      
      virtual void handleCommandMultipleXYPress(const std::vector<IMapControlSingleXYEventData>& eventData) = 0;
      virtual void handleCommandMultipleXYMove(const std::vector<IMapControlSingleXYEventData>& eventData) = 0;
      virtual void handleCommandMultipleXYRelease(const std::vector<IMapControlSingleXYEventData>& eventData) = 0;
      
      virtual void handleCommandSingleXYLongPress(const IMapControlSingleXYEventData& eventData) = 0;
      virtual void handleCommandSingleXYTap(const IMapControlSingleXYEventData& eventData) = 0;
      virtual void handleCommandFastSwipe(const IMapControlSwipeEventData& eventData) = 0;
      virtual void handleCommandTicklingStarted() = 0;
      virtual void handleCommandTicklingContinued() = 0;
      virtual void handleCommandTicklingEnded() = 0;
      
      virtual ~IMapControlInterface(){};
      
  protected:
      IMapControl* m_mapControl {nullptr};
  };
  
  using IMapControlEventData = IMapControlInterface::IMapControlEventData;
  using IMapControlSingleXYEventData = IMapControlInterface::IMapControlSingleXYEventData;
  using IMapControlSwipeEventData = IMapControlInterface::IMapControlSwipeEventData;
  
  #endif /* IMapControlInterface_h */