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ios/Runner/Wowgame/Classes/game_toy/ToyPlainNode.h 1.2 KB
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
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  //
  //  ToyPlainNode.h
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #ifndef ToyPlainNode_h
  #define ToyPlainNode_h
  
  #include "cocos2d.h"
  #include "ToyLayoutObject.h"
  #include "ToyLayoutParser.h"
  
  class ToyPlainNode : public cocos2d::Node, public ToyLayoutObject
  {
      public:
      
          static ToyPlainNode* create();
          static ToyPlainNode* createWithColour(cocos2d::Color4B color);
  //        virtual bool init() override;
      
          virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, ToyLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override;
          virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
      
      virtual void setContentSize(const cocos2d::Size& contentSize) override {
          cocos2d::Node::setContentSize(contentSize);
          if(_backgroundLayer != nullptr){
              _backgroundLayer->setContentSize(contentSize);
              _backgroundLayer->setPosition(cocos2d::Vec2(contentSize.width/2, contentSize.height/2));
          }
      }
      
  protected:
      cocos2d::LayerColor* _backgroundLayer;
  };
  
  #endif /* ToyPlainNode_h */