cb213901
xiaoyu
添加一个游戏的源码和编译选项
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return instance;
};
cocos2d::Action* parseJSONAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished = true);
protected:
cocos2d::Action* parseWaitAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseCreateObjectAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseSetPropertyAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseCallFunctionAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parsePlaySoundAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parsePlayRandomSoundAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseReorderInParentAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseAnimateObjectsAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseAnimateObjectByAnimationIdAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseStopAnimationsAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseDismissCurrentDialogAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* parseRandomObjectSwapAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished);
cocos2d::Action* finalizeParseActionWithActionFunction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished, std::function<void()> preparedActionFunction);
};
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