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ios/cocos2d/extensions/GUI/CCControlExtension/CCControlUtils.h 2.63 KB
520389e3   xiaoyu   接入cocos源码,编译未通过,继续修改
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  /*
   * Copyright (c) 2012 cocos2d-x.org
   * http://www.cocos2d-x.org
   *
   *
   * Copyright 2012 Stewart Hamilton-Arrandale.
   * http://creativewax.co.uk
   *
   * Modified by Yannick Loriot.
   * http://yannickloriot.com
   * 
   * Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
   * 
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   * 
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   *
   *
   * Converted to c++ / cocos2d-x by Angus C
   */
  
  #ifndef __CCCONTROL_UTILS_H__
  #define __CCCONTROL_UTILS_H__
  
  #include "2d/CCSprite.h"
  #include "../../ExtensionMacros.h"
  #include "extensions/ExtensionExport.h"
  
  NS_CC_EXT_BEGIN
  
  typedef struct
  {
      double r;       // percent
      double g;       // percent
      double b;       // percent
      double a;       // percent
  } RGBA;
  
  typedef struct
  {
      double h;       // angle in degrees
      double s;       // percent
      double v;       // percent
  } HSV;
  
  /**
   * @addtogroup GUI
   * @{
   * @addtogroup control_extension
   * @{
   */
  
  //helper class to store Color3B's in mutable arrays
  class CC_EX_DLL Color3bObject : public Ref
  {
  public:
      Color3B value;
      /**
       * @js NA
       * @lua NA
       */
      Color3bObject(Color3B s_value):value(s_value){}
  };
  
  class CC_EX_DLL ControlUtils
  {
  public:
      /**
       * @js NA
       * @lua NA
       */
      static Sprite* addSpriteToTargetWithPosAndAnchor(const char* spriteName, Node * target, Vec2 pos, Vec2 anchor);
      /**
       * @js NA
       * @lua NA
       */
      static HSV HSVfromRGB(RGBA value);
      /**
       * @js NA
       * @lua NA
       */
      static RGBA RGBfromHSV(HSV value);
      /**
       * @js NA
       * @lua NA
       */
      static Rect RectUnion(const Rect& src1, const Rect& src2);
  };
  
  // end of GUI group
  /// @}
  /// @}
  
  NS_CC_EXT_END
  
  #endif