Blame view

ios/cocos2d/cocos/platform/linux/CCFileUtils-linux.cpp 3.78 KB
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
  /****************************************************************************
  Copyright (c) 2011      Laschweinski
  Copyright (c) 2013-2016 Chukong Technologies Inc.
  Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
  
  http://www.cocos2d-x.org
  
  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to deal
  in the Software without restriction, including without limitation the rights
  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in
  all copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  THE SOFTWARE.
  ****************************************************************************/
  #include "platform/linux/CCFileUtils-linux.h"
  #include "platform/linux/CCApplication-linux.h"
  #include "platform/CCCommon.h"
  #include "base/ccMacros.h"
  #include "base/ccUTF8.h"
  #include <unistd.h>
  #include <sys/stat.h>
  #include <stdio.h>
  #include <errno.h>
  
  #ifndef CC_RESOURCE_FOLDER_LINUX
  #define CC_RESOURCE_FOLDER_LINUX ("/Resources/")
  #endif
  
  using namespace std;
  
  #define DECLARE_GUARD std::lock_guard<std::recursive_mutex> mutexGuard(_mutex)
  
  NS_CC_BEGIN
  
  FileUtils* FileUtils::getInstance()
  {
      if (s_sharedFileUtils == nullptr)
      {
          s_sharedFileUtils = new FileUtilsLinux();
          if(!s_sharedFileUtils->init())
          {
            delete s_sharedFileUtils;
            s_sharedFileUtils = nullptr;
            CCLOG("ERROR: Could not init CCFileUtilsLinux");
          }
      }
      return s_sharedFileUtils;
  }
  
  FileUtilsLinux::FileUtilsLinux()
  {}
  
  bool FileUtilsLinux::init()
  {
      DECLARE_GUARD;
      // get application path
      char fullpath[256] = {0};
      ssize_t length = readlink("/proc/self/exe", fullpath, sizeof(fullpath)-1);
  
      if (length <= 0) {
          return false;
      }
  
      fullpath[length] = '\0';
      std::string appPath = fullpath;
      _defaultResRootPath = appPath.substr(0, appPath.find_last_of('/'));
      _defaultResRootPath += CC_RESOURCE_FOLDER_LINUX;
  
      // Set writable path to $XDG_CONFIG_HOME or ~/.config/<app name>/ if $XDG_CONFIG_HOME not exists.
      const char* xdg_config_path = getenv("XDG_CONFIG_HOME");
      std::string xdgConfigPath;
      if (xdg_config_path == NULL) {
          xdgConfigPath = getenv("HOME");
          xdgConfigPath += "/.config";
      } else {
          xdgConfigPath  = xdg_config_path;
      }
      _writablePath = xdgConfigPath;
      _writablePath += appPath.substr(appPath.find_last_of('/'));
      _writablePath += "/";
  
      return FileUtils::init();
  }
  
  string FileUtilsLinux::getWritablePath() const
  {
      DECLARE_GUARD;
      struct stat st;
      stat(_writablePath.c_str(), &st);
      if (!S_ISDIR(st.st_mode)) {
          mkdir(_writablePath.c_str(), 0744);
      }
  
      return _writablePath;
  }
  
  bool FileUtilsLinux::isFileExistInternal(const std::string& strFilePath) const
  {
      DECLARE_GUARD;
      if (strFilePath.empty())
      {
          return false;
      }
  
      std::string strPath = strFilePath;
      if (!isAbsolutePath(strPath))
      { // Not absolute path, add the default root path at the beginning.
          strPath.insert(0, _defaultResRootPath);
      }
  
      struct stat sts;
      return (stat(strPath.c_str(), &sts) == 0) && S_ISREG(sts.st_mode);
  }
  
  NS_CC_END