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ios/Runner/Wowgame/Classes/game_animal/IMapImageObject.cpp 1.04 KB
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
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  //
  //  IMapImageObject.cpp
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  //#include <stdio.h>
  #include "IMapImageObject.h"
  
  IMapImageObject* IMapImageObject::create(std::string p_imagePath, std::string p_objectName, cocos2d::TMXTiledMap* p_parentMap)
  {
      IMapImageObject * sprite = new (std::nothrow) IMapImageObject();
      if(sprite && sprite->init(p_imagePath, p_objectName, p_parentMap))
      {
          sprite->autorelease();
          return sprite;
      }
      CC_SAFE_DELETE(sprite);
      return nullptr;
  }
  
  bool IMapImageObject::init(std::string p_imagePath, std::string p_objectName, cocos2d::TMXTiledMap* p_parentMap)
  {
      if(!AniPlainSprite::initWithFile(p_imagePath)){
          return false;
      }
      
      objectName = p_objectName;
      m_parentMap = p_parentMap;
      
      return true;
  }
  
  void IMapImageObject::parseProperties(cocos2d::ValueMap* mapObjectData, const rapidjson::Value* additionalJsonData){
      if(additionalJsonData){
          AniPlainSprite::loadPropertiesFromJSON(*additionalJsonData);
      }
  }