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游戏源码添加编译(现存问题:游戏内...
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//
// ToyAlertView.h
// HalloweenSpaceInvaders
//
// Created by Katarzyna Kalinowska-Górska on 09/10/2019.
//
#ifndef ToyAlertView_h
#define ToyAlertView_h
#include "cocos2d.h"
#include <string>
class ToyAlertView : public cocos2d::LayerColor {
public:
static ToyAlertView* create(std::string message, std::string okText, std::string cancelText, cocos2d::Color3B okColor, cocos2d::Color3B cancelColor, std::function<void()> onConfirmCallback,std::function<void()> onCancelCallback);
protected:
std::function<void()> _onConfirmCallback;
std::function<void()> _onCancelCallback;
bool init(std::string message, std::string okText, std::string cancelText, cocos2d::Color3B okColor, cocos2d::Color3B cancelColor, std::function<void()> onConfirmCallback,std::function<void()> onCancelCallback);
void setupAppearance(std::string message, std::string okText, std::string cancelText, cocos2d::Color3B okColor, cocos2d::Color3B cancelColor);
void onCancelClicked(cocos2d::Ref* pSender);
void onOKClicked(cocos2d::Ref* pSender);
};
#endif /* ToyAlertView_h */
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