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ios/Runner/Wowgame/Classes/game_toy/ToyPlainNode.cpp 1.7 KB
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
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  //
  //  ToyPlainNode.cpp
  //  SteveMaggieCpp
  //
  //  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
  //
  //
  
  #include <stdio.h>
  #include "ToyPlainNode.h"
  #include "ToyJSONParseUtils.h"
  #include "ToyScalingUtils.h"
  
  ToyPlainNode* ToyPlainNode::create()
  {
      ToyPlainNode * node = new (std::nothrow) ToyPlainNode();
      if(node && node->init())
      {
          node->autorelease();
          return node;
      }
      CC_SAFE_DELETE(node);
      return nullptr;
  }
  
  ToyPlainNode* ToyPlainNode::createWithColour(cocos2d::Color4B color){
      auto node = create();
      if(node != nullptr){
          node->_backgroundLayer = cocos2d::LayerColor::create(color);
          node->_backgroundLayer->setAnchorPoint(cocos2d::Vec2(0.5, 0.5));
          node->_backgroundLayer->setContentSize(node->getContentSize());
          node->_backgroundLayer->setPosition(cocos2d::Vec2(node->getContentSize().width/2, node->getContentSize().height/2));
          node->addChild(node->_backgroundLayer);
      }
      return node;
  }
  
  void ToyPlainNode::loadPropertiesFromJSON(const rapidjson::Value& jsonValue, ToyLayoutViewInterface* scene, const std::string resFolder, const std::string altResFolder)
  {
      this->setAnchorPoint(cocos2d::Point(0.5, 0.5));
      this->loadCommonPropertiesFromJSON(jsonValue);
      if(ToyJSONParseUtils::hasMemberBool(jsonValue, "adjustContentSizeForSmallDevices") && ToyScalingUtils::isSmallDevice()){
          auto scale = ToyScalingUtils::getScaleForSmallDevice();
          setContentSize(this->getContentSize()*scale);//,this->getContentSize().height*scale);
      }
  }
  
  void ToyPlainNode::prepareSize(const rapidjson::Value& jsonValue, float& width, float& height)
  {
      width = this->getContentSize().width;
      height = this->getContentSize().height;
  }