Blame view

lib/common/widgets/record_playback_widget.dart 3.34 KB
d4d91cb0   吴启风   feat:lottie动效组件封装...
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  import 'package:flutter/material.dart';
  import 'package:lottie/lottie.dart';
  import 'package:wow_english/common/widgets/throttledGesture_gesture_detector.dart';
  
  import '../../utils/log_util.dart';
  
  /// 录音组件
  class _RecorderPlaybackWidget extends StatefulWidget {
    final bool isClickable;
    final bool isPlaying;
    final VoidCallback? onTap;
    final double width;
    final double height;
  
    const _RecorderPlaybackWidget({
      Key? key,
      required this.isClickable,
      required this.isPlaying,
      required this.onTap,
      required this.width,
      required this.height,
    }) : super(key: key);
  
    @override
642081ad   吴启风   feat:lottie动画加载优化...
25
26
    _RecorderPlaybackWidgetState createState() =>
        _RecorderPlaybackWidgetState();
d4d91cb0   吴启风   feat:lottie动效组件封装...
27
28
  }
  
642081ad   吴启风   feat:lottie动画加载优化...
29
  class _RecorderPlaybackWidgetState extends State<_RecorderPlaybackWidget>
d4d91cb0   吴启风   feat:lottie动效组件封装...
30
31
32
      with SingleTickerProviderStateMixin {
    late final AnimationController _controller;
    late final LottieComposition _composition;
642081ad   吴启风   feat:lottie动画加载优化...
33
    static const String TAG = "RecorderPlaybackWidget";
d4d91cb0   吴启风   feat:lottie动效组件封装...
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
  
    bool _isPlaying = false;
  
    @override
    void initState() {
      super.initState();
      _controller = AnimationController(vsync: this);
      _loadComposition();
  
      _controller.addListener(() {
        // Log.d("$TAG addListener _controller=${_controller.status}");
      });
    }
  
    Future<void> _loadComposition() async {
      final composition =
          await AssetLottie('assets/lotties/recorder_back.zip').load();
      setState(() {
        _composition = composition;
        _controller.duration = _composition.duration;
      });
  
      if (widget.isPlaying) {
        _playAnimation();
      }
    }
  
    void _playAnimation() {
      _controller.reset();
      _controller.repeat(
        min: 2 / _composition.endFrame,
        max: 22 / _composition.endFrame,
      );
    }
  
    void _stopAnimation() {
      _controller.stop();
      _resetAnimation();
    }
  
    void _resetAnimation() {
      setState(() {
        _isPlaying = false;
        _controller.value = 1;
        // _controller.repeat(
        //   min: 1 / _composition.endFrame,
        //   max: 1 / _composition.endFrame,
        // );
      });
    }
  
    void _displayAnimation(bool clickable) {
      if (clickable) {
        _controller.value = 1;
        // _controller.repeat(
        //   min: 1,
        //   max: 1,
        // );
      } else {
        _controller.value = 0;
        // _controller.repeat(
        //   min: 0,
        //   max: 0,
        // );
      }
    }
  
    @override
    void didUpdateWidget(_RecorderPlaybackWidget oldWidget) {
      super.didUpdateWidget(oldWidget);
      Log.d(
          "$TAG didUpdateWidget widget=${widget.isPlaying} oldWidget=${oldWidget.isPlaying} _isPlaying=$_isPlaying");
      if (widget.isPlaying && !_isPlaying) {
        setState(() {
          _isPlaying = true;
        });
        _playAnimation();
      } else if (!widget.isPlaying && _isPlaying) {
        _stopAnimation();
      }
  
      if (!_isPlaying) {
        _displayAnimation(widget.isClickable);
      }
    }
  
    @override
    void dispose() {
      _controller.dispose();
      super.dispose();
    }
  
    @override
    Widget build(BuildContext context) {
      return ThrottledGestureDetector(
        onTap: widget.isClickable ? widget.onTap : null,
        child: Opacity(
          opacity: widget.isClickable ? 1.0 : 0.5, // 设置透明度
          child: Lottie(
            composition: _composition,
            controller: _controller,
            renderCache: RenderCache.raster,
            width: widget.width,
            height: widget.height,
          ),
        ),
      );
    }
  }