// // TimeSliderNode.h // WattsenglishToyApp // // Created by Katarzyna Kalinowska-Górska on 27/12/2019. // #ifndef ProgressSliderNode_h #define ProgressSliderNode_h #include "cocos2d.h" #include "LayoutObject.h" #include "TimeIndicatorInterface.h" using ProgressSliderNodeOrientation = int; static constexpr ProgressSliderNodeOrientation ProgressSliderNodeOrientationHorizontal {0}; static constexpr ProgressSliderNodeOrientation ProgressSliderNodeOrientationVertical {1}; class ProgressSliderNode : public cocos2d::Node, public LayoutObject, public TimeIndicatorInterface { public: static ProgressSliderNode* create(const std::string& sliderImageFilePath, const std::string& thumbImageFilePath, float minVal, float maxVal, ProgressSliderNodeOrientation p_orientation); virtual bool init(const std::string& sliderImageFilePath, const std::string& thumbImageFilePath, float minVal, float maxVal, ProgressSliderNodeOrientation p_orientations); virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, LayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override; virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override; // ScenarioObject virtual void setProperty(std::string propertyName, const rapidjson::Value& newValue, ActionParseDelegate* parseDelegate) override; virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate, std::function callback = [](){}) override; // slider's own methods virtual void setProgressFrac(float progressFrac) override; virtual void setProgress(float progress) override; virtual float currentProgress() { return _currentValue;}; virtual void startTimeAnimation(float timeDuration) override; virtual void pauseTimeAnimation() override; virtual void resumeTimeAnimation() override; virtual void pause() override { pauseTimeAnimation(); } virtual void resume() override { resumeTimeAnimation(); } virtual void stopTimeAnimation() override; virtual void setContentSize(const cocos2d::Size& contentSize) override; protected: cocos2d::Sprite* _sliderSprite; cocos2d::Sprite* _thumbSprite; float _minValue; float _maxValue; float _currentValue; ProgressSliderNodeOrientation m_orientation { ProgressSliderNodeOrientationHorizontal }; virtual void updateProgressUI(float value, bool animated = true); void adjustThumbSpritePosition(); }; #endif /* TimeSliderNode_h */