// // AniSoundUtils.hpp // SteveMaggieCpp // // Created by Katarzyna Kalinowska-Górska on 10.05.2017. // // #ifndef AniSoundUtils_h #define AniSoundUtils_h #include #include #include class AniSoundUtils { public: static unsigned int playRandomSound(std::string soundFolderPath = "", std::vector< std::string> soundNames = std::vector< std::string>(), bool stopEffects = true); }; #endif /* AniSoundUtils_hpp */