// // AniHUDLayer.cpp // SteveMaggieCpp // // Created by Katarzyna Kalinowska-Górska on 17.05.2017. // // #include #include "AniHUDLayer.h" AniHUDLayer* AniHUDLayer::create(){ AniHUDLayer * layer = new (std::nothrow) AniHUDLayer(); if(layer && layer->init()) { layer->autorelease(); return layer; } CC_SAFE_DELETE(layer); return nullptr; } bool AniHUDLayer::init(){ if(!cocos2d::Layer::init()){ return false; } setContentSize(cocos2d::Director::getInstance()->getWinSize()); setGlobalZOrder(HUDZOrder); return true; }