// // HSimpleLevelPickerView.h // HalloweenSpaceInvaders // // Created by Katarzyna Kalinowska-Górska on 01/10/2019. // #ifndef HSimpleLevelPickerView_h #define HSimpleLevelPickerView_h #include "cocos2d.h" #include "HLevelView.h" #include "HLayoutObject.h" class HSimpleLevelPickerView : public cocos2d::Node, public HLayoutObject { public: static HSimpleLevelPickerView* create(std::vector levelImagePaths); void selectLevelIndex(int index, bool animated); int getPickedLevelIndex(); void addOnLevelChangedCallback(std::function onLevelChanged); virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, HLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override; protected: int _selectedLevelIndex; std::vector HLevelViews; std::function _onLevelChanged; bool init(std::vector levelImagePaths); virtual void prepareTouchHandlers(); }; #endif /* HSimpleLevelPickerView_h */