// // ToySimpleActionParser.h // SteveMaggieCpp // // Created by Katarzyna Kalinowska-Górska on 31.05.2017. // // #ifndef ToySimpleActionParser_h #define ToySimpleActionParser_h #include "ToyActionParser.h" class ToySimpleActionParser { public: static ToySimpleActionParser& getInstance() { static ToySimpleActionParser instance; return instance; }; cocos2d::Action* parseJSONAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished = true); protected: cocos2d::Action* parseWaitAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseCreateObjectAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseSetPropertyAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseCallFunctionAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parsePlaySoundAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parsePlayRandomSoundAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseReorderInParentAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseAnimateObjectsAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseAnimateObjectByAnimationIdAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseStopAnimationsAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseDismissCurrentDialogAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* parseRandomObjectSwapAction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished); cocos2d::Action* finalizeParseActionWithActionFunction(const rapidjson::Value& jsonActionObject, ActionParseDelegate* parseDelegate, bool notifyDelegateWhenFinished, std::function preparedActionFunction); }; #endif /* ToySimpleActionParser_h */