// // SimpleLevelPickerView.h // HalloweenSpaceInvaders // // Created by Katarzyna Kalinowska-Górska on 01/10/2019. // #ifndef SimpleLevelPickerView_h #define SimpleLevelPickerView_h #include "cocos2d.h" #include "LevelView.h" #include "LayoutObject.h" class SimpleLevelPickerView : public cocos2d::Node, public LayoutObject { public: static SimpleLevelPickerView* create(std::vector levelImagePaths); void selectLevelIndex(int index, bool animated); int getPickedLevelIndex(); void addOnLevelChangedCallback(std::function onLevelChanged); virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, LayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override; protected: int _selectedLevelIndex; std::vector levelViews; std::function _onLevelChanged; bool init(std::vector levelImagePaths); virtual void prepareTouchHandlers(); }; #endif /* SimpleLevelPickerView_h */