// // HPlainSprite.h // SteveMaggieCpp // // Created by Katarzyna Kalinowska-Górska on 17.05.2017. // // #ifndef HPlainSprite_h #define HPlainSprite_h #include "cocos2d.h" #include "HLayoutObject.h" #include "HLayoutParser.h" class HPlainSprite : public cocos2d::Sprite, public HLayoutObject { public: static HPlainSprite* createWithSpritePath(std::string spritePath); static HPlainSprite* createWithTexture(cocos2d::Texture2D* texture); virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, HLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override; virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override; }; #endif /* HPlainSprite_h */