// // ToyDragDebugScene.h // WattsenglishToyApp // // Created by Katarzyna Kalinowska-Górska on 15/12/2019. // #ifndef ToyDragDebugScene_h #define ToyDragDebugScene_h #include "ToyParentScene.h" class ToyDragDebugScene : public ToyParentScene { public: static ToyDragDebugScene* create(std::string layoutFilePath = "", std::string scenarioFilePath = ""); virtual void onEnter() override; virtual void onEnterTransitionDidFinish() override; protected: // virtual bool touchHandlerForWidget(std::string objectName, cocos2d::ui::Widget::TouchEventType touchEventType) override; // virtual bool onBackButtonClicked(); // virtual bool onReplayButtonClicked(); // virtual bool onFastForwardButtonClicked(); }; #endif /* ToyDragDebugScene_h */