CCPURibbonTrailRender.cpp 13.9 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412
/****************************************************************************
 Copyright (C) 2013 Henry van Merode. All rights reserved.
 Copyright (c) 2015-2016 Chukong Technologies Inc.
 Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
 
 http://www.cocos2d-x.org
 
 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
 in the Software without restriction, including without limitation the rights
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 copies of the Software, and to permit persons to whom the Software is
 furnished to do so, subject to the following conditions:
 
 The above copyright notice and this permission notice shall be included in
 all copies or substantial portions of the Software.
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 THE SOFTWARE.
 ****************************************************************************/

#include "extensions/Particle3D/CCParticleSystem3D.h"
#include "extensions/Particle3D/PU/CCPURibbonTrailRender.h"
#include "extensions/Particle3D/PU/CCPUUtil.h"
#include "extensions/Particle3D/PU/CCPUSimpleSpline.h"
#include "renderer/CCMeshCommand.h"
#include "renderer/CCRenderer.h"
#include "renderer/CCTextureCache.h"
#include "base/CCDirector.h"
#include "3d/CCSprite3D.h"
#include "3d/CCMesh.h"
#include "2d/CCCamera.h"
#include <sstream>

NS_CC_BEGIN

// Constants
const bool PURibbonTrailRender::DEFAULT_USE_VERTEX_COLOURS = true;
const size_t PURibbonTrailRender::DEFAULT_MAX_ELEMENTS = 10;
const float PURibbonTrailRender::DEFAULT_LENGTH = 400;
const float PURibbonTrailRender::DEFAULT_WIDTH = 5;
const bool PURibbonTrailRender::DEFAULT_RANDOM_INITIAL_COLOUR = true;
const Vec4 PURibbonTrailRender::DEFAULT_INITIAL_COLOUR(1, 1, 1, 1);
const Vec4 PURibbonTrailRender::DEFAULT_COLOUR_CHANGE(0.5, 0.5, 0.5, 0.5);

PURibbonTrailRender* PURibbonTrailRender::create( const std::string &texFile )
{
    auto br = new (std::nothrow) PURibbonTrailRender();
    br->autorelease();
    br->_texFile = texFile;
    return br;
}

void PURibbonTrailRender::render( Renderer* renderer, const Mat4 &transform, ParticleSystem3D* particleSystem )
{
    if (!_isVisible || !_trail)
        return;

    bool needDraw = false;
    const ParticlePool &particlePool = particleSystem->getParticlePool();
    if (!particlePool.empty()){
        updateParticles(particlePool);
        needDraw = true;
    }

    const PUParticleSystem3D::ParticlePoolMap &emitterPool = static_cast<PUParticleSystem3D *>(particleSystem)->getEmittedEmitterParticlePool();
    if (!emitterPool.empty()){
        for (const auto& iter : emitterPool){
            updateParticles(iter.second);
            needDraw = true;
        }
    }

    const PUParticleSystem3D::ParticlePoolMap &systemPool = static_cast<PUParticleSystem3D *>(particleSystem)->getEmittedSystemParticlePool();
    if (!systemPool.empty()){
        for (const auto& iter : systemPool){
            updateParticles(iter.second);
            needDraw = true;
        }
    }

    if (needDraw)
        _trail->render(renderer, transform, particleSystem);
}

PURibbonTrailRender::PURibbonTrailRender() : 
    _quota(0),
    _trail(0),
    _useVertexColours(DEFAULT_USE_VERTEX_COLOURS),
    _maxChainElements(DEFAULT_MAX_ELEMENTS),
    _trailLength(DEFAULT_LENGTH),
    _trailWidth(DEFAULT_WIDTH),
    _randomInitialColor(DEFAULT_RANDOM_INITIAL_COLOUR),
    _setLength(false),
    _setWidth(false),
    _initialColor(DEFAULT_INITIAL_COLOUR),
    _colorChange(DEFAULT_COLOUR_CHANGE),
    _childNode(0)
{
    std::stringstream ss; 
    ss << this;
    _ribbonTrailName = "RibbonTrail" + ss.str();
    autoRotate = false;
}

PURibbonTrailRender::~PURibbonTrailRender()
{
    if (!_particleSystem)
        return;

    destroyAll();
}

void PURibbonTrailRender::particleEmitted( PUParticleSystem3D* /*particleSystem*/, PUParticle3D* /*particle*/ )
{
    // Assigning visual data already done in _updateRenderQueue()
}

void PURibbonTrailRender::particleExpired( PUParticleSystem3D* /*particleSystem*/, PUParticle3D* particle )
{
    if (particle->visualData)
    {
        PURibbonTrailVisualData* ribbonTrailRendererVisualData = static_cast<PURibbonTrailVisualData*>(particle->visualData);
        ribbonTrailRendererVisualData->setVisible(false);
    }
}

//-----------------------------------------------------------------------
bool PURibbonTrailRender::isUseVertexColors() const
{
    return _useVertexColours;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setUseVertexColors(bool useVertexColours)
{
    _useVertexColours = useVertexColours;
} 
//-----------------------------------------------------------------------
size_t PURibbonTrailRender::getMaxChainElements() const
{
    return _maxChainElements;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setMaxChainElements(size_t maxChainElements)
{
    _maxChainElements = maxChainElements;
} 
//-----------------------------------------------------------------------
float PURibbonTrailRender::getTrailLength() const
{
    return _trailLength;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setTrailLength(float trailLength)
{
    _trailLength = trailLength;
    _setLength = true;
} 
//-----------------------------------------------------------------------
float PURibbonTrailRender::getTrailWidth() const
{
    return _trailWidth;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setTrailWidth(float trailWidth)
{
    _trailWidth = trailWidth;
    _setWidth = true;
} 
//-----------------------------------------------------------------------
bool PURibbonTrailRender::isRandomInitialColor() const
{
    return _randomInitialColor;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setRandomInitialColor(bool randomInitialColour)
{
    _randomInitialColor = randomInitialColour;
} 
//-----------------------------------------------------------------------
const Vec4& PURibbonTrailRender::getInitialColor() const
{
    return _initialColor;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setInitialColor(const Vec4& initialColour)
{
    _initialColor = initialColour;
} 
//-----------------------------------------------------------------------
const Vec4& PURibbonTrailRender::getColorChange() const
{
    return _colorChange;
} 
//-----------------------------------------------------------------------
void PURibbonTrailRender::setColorChange(const Vec4& colourChange)
{
    _colorChange = colourChange;
} 
//-----------------------------------------------------------------------

void PURibbonTrailRender::prepare()
{
    if (!_particleSystem)
        return;

    // Register itself to the technique
    if (_particleSystem)
    {
        // Although it is safe to assume that technique == mParentTechnique, use the mParentTechnique, because the mParentTechnique is
        // also used for unregistering.
        static_cast<PUParticleSystem3D *>(_particleSystem)->addListener(this);
    }

    _quota = _particleSystem->getParticleQuota();
    if (!_childNode)
    {
        // Create a childnode if not created earlier
        std::stringstream ss; 
        ss << this;
        std::string childNodeNodeName = "ParticleUniverse" + ss.str();
        //_childNode = mParentTechnique->getParentSystem()->getParentSceneNode()->createChildSceneNode(childNodeNodeName);
        //_childNode->setInheritOrientation(false);
        auto parent = _particleSystem->getParent();
        if (parent)
        {
            _childNode = Node::create();
            parent->addChild(_childNode);
        }
    }

    if (_childNode)
    {
        // Create RibbonTrail
        //Ogre::SceneManager* sceneManager = mParentTechnique->getParentSystem()->getSceneManager();
        _trail = new (std::nothrow) PURibbonTrail(_ribbonTrailName, _texFile);
        _trail->setNumberOfChains(_quota);
        _trail->setMaxChainElements(_maxChainElements);
        if (_setLength)
        {
            _trail->setTrailLength(_rendererScale.y * _trailLength);
        }
        else
        {
            _trail->setTrailLength(_rendererScale.y * static_cast<PUParticleSystem3D *>(_particleSystem)->getDefaultHeight());
        }
        _trail->setUseVertexColours(_useVertexColours);

        // Create number of VisualData objects
        std::string sceneNodeName;
        std::stringstream ss; 
        ss << this;
        for (size_t i = 0; i < _quota; i++)
        {
            //sceneNodeName = "ParticleUniverse" + ss.str() + StringConverter::toString(i);
            //RibbonTrailRendererVisualData* visualData = 
            //	PU_NEW_T(RibbonTrailRendererVisualData, MEMCATEGORY_SCENE_OBJECTS)(_childNode->createChildSceneNode(sceneNodeName), _trail);
            //visualData->node->setInheritOrientation(false);
            auto node = Node::create();
            _childNode->addChild(node);
            PURibbonTrailVisualData* visualData = new (std::nothrow) PURibbonTrailVisualData(node, _trail);
            visualData->index = i;
            _allVisualData.push_back(visualData); // Managed by this renderer
            _visualData.push_back(visualData); // Used to assign to a particle
            if (_randomInitialColor)
            {
                _trail->setInitialColour(i, CCRANDOM_0_1(), CCRANDOM_0_1(), CCRANDOM_0_1());
            }
            else
            {
                _trail->setInitialColour(i, _initialColor);
            }
            _trail->setColourChange(i, _colorChange);
            if (_setWidth)
            {
                _trail->setInitialWidth(i, _rendererScale.x * _trailWidth);
            }
            else
            {
                _trail->setInitialWidth(i, _rendererScale.x * static_cast<PUParticleSystem3D *>(_particleSystem)->getDefaultWidth());
            }
        }
        //_childNode->attachObject(_trail);
        _trail->setAttachedNode(_childNode);
        _trail->setDepthTest(_depthTest);
        _trail->setDepthWrite(_depthWrite);
    }
}

void PURibbonTrailRender::unPrepare()
{
    destroyAll();
}

void PURibbonTrailRender::updateRender( PUParticle3D* /*particle*/, float deltaTime, bool /*firstParticle*/ )
{
    if (_trail)
        _trail->update(deltaTime);
}

//-----------------------------------------------------------------------
void PURibbonTrailRender::destroyAll()
{
    if (!_particleSystem || !_trail || !_childNode)
        return;

    // Remove the listener
    static_cast<PUParticleSystem3D *>(_particleSystem)->removeListener(this);

    // Detach the Ribbontrail
    if (_childNode && _trail)
    {
        _trail->setAttachedNode(nullptr);
        //_childNode->detachObject(_trail);
    }

    // Delete the Ribbontrail
    CC_SAFE_DELETE(_trail);

    // Delete the visual data
    std::vector<PURibbonTrailVisualData*>::const_iterator it;
    std::vector<PURibbonTrailVisualData*>::const_iterator itEnd = _allVisualData.end();
    for (it = _allVisualData.begin(); it != itEnd; ++it)
    {
        delete *it;
    }

    _allVisualData.clear();
    _visualData.clear();

    // Destroy the children of the childnode, but not the childnode itself, because this gives a delete-order problem
    if (_childNode)
    {
        //_childNode->removeAndDestroyAllChildren();
        _childNode->removeAllChildren();
        if (_childNode->getParent())
            _childNode->getParent()->removeChild(_childNode);
        _childNode = nullptr;
    }
}


void PURibbonTrailRender::notifyRescaled( const Vec3& scale )
{
    PURender::notifyRescaled(scale);
    if (_trail)
    {
        // Use the average length (is there a good alternative?
        _trail->setTrailLength(scale.y * _trailLength);
        size_t numberOfChains = _trail->getNumberOfChains();
        for (size_t i = 0; i < numberOfChains; ++i)
        {
            _trail->setInitialWidth(i, scale.x * _trailWidth);
        }
    }
}

PURibbonTrailRender* PURibbonTrailRender::clone()
{
    auto tr = PURibbonTrailRender::create(_texFile);
    copyAttributesTo(tr);
    return tr;
}

void PURibbonTrailRender::copyAttributesTo(PURibbonTrailRender *trailRender)
{
    PURender::copyAttributesTo(trailRender);
    trailRender->setUseVertexColors(_useVertexColours);
    trailRender->setMaxChainElements(_maxChainElements);
    trailRender->setTrailLength(_trailLength);
    trailRender->setTrailWidth(_trailWidth);
    trailRender->setRandomInitialColor(_randomInitialColor);
    trailRender->setInitialColor(_initialColor);
    trailRender->setColorChange(_colorChange);
}

void PURibbonTrailRender::updateParticles( const ParticlePool &pool )
{
    PURibbonTrailVisualData* visualData = nullptr;
    for (auto iter : pool.getActiveDataList())
    {
        auto particle = static_cast<PUParticle3D *>(iter);
        if (!particle->visualData && !_visualData.empty())
        {
            particle->visualData = _visualData.back();
            _visualData.pop_back();
        }
        visualData = static_cast<PURibbonTrailVisualData*>(particle->visualData);
        if (visualData)
        {
            Node* node = visualData->node;
            node->setPosition3D(particle->position);

            // Set the width of the trail if required
            if (particle->particleType == PUParticle3D::PT_VISUAL)
            {
                if (particle->ownDimensions)
                {
                    _trail->setInitialWidth(visualData->index, particle->width);
                }
            }
            visualData->setVisible(true);
        }
    }
}

NS_CC_END