CCLabel.h
28 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
/****************************************************************************
Copyright (c) 2013 Zynga Inc.
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _COCOS2D_CCLABEL_H_
#define _COCOS2D_CCLABEL_H_
#include "2d/CCNode.h"
#include "renderer/CCCustomCommand.h"
#include "renderer/CCQuadCommand.h"
#include "2d/CCFontAtlas.h"
#include "base/ccTypes.h"
NS_CC_BEGIN
/**
* @addtogroup _2d
* @{
*/
#define CC_DEFAULT_FONT_LABEL_SIZE 12
/**
* @struct TTFConfig
* @see `GlyphCollection`
*/
typedef struct _ttfConfig
{
std::string fontFilePath;
float fontSize;
GlyphCollection glyphs;
const char *customGlyphs;
bool distanceFieldEnabled;
int outlineSize;
bool italics;
bool bold;
bool underline;
bool strikethrough;
_ttfConfig(const std::string& filePath = "",float size = CC_DEFAULT_FONT_LABEL_SIZE, const GlyphCollection& glyphCollection = GlyphCollection::DYNAMIC,
const char *customGlyphCollection = nullptr, bool useDistanceField = false, int outline = 0,
bool useItalics = false, bool useBold = false, bool useUnderline = false, bool useStrikethrough = false)
: fontFilePath(filePath)
, fontSize(size)
, glyphs(glyphCollection)
, customGlyphs(customGlyphCollection)
, distanceFieldEnabled(useDistanceField)
, outlineSize(outline)
, italics(useItalics)
, bold(useBold)
, underline(useUnderline)
, strikethrough(useStrikethrough)
{
if(outline > 0)
{
distanceFieldEnabled = false;
}
}
} TTFConfig;
class Sprite;
class SpriteBatchNode;
class DrawNode;
class EventListenerCustom;
class TextureAtlas;
/**
* @brief Label is a subclass of Node that knows how to render text labels.
*
* Label can be created with:
* - A true type font file.
* - A bitmap font file.
* - A char map file.
* - The built in system font.
*
* Bitmap Font supported editors:
* - http://glyphdesigner.71squared.com/ (Commercial, Mac OS X)
* - http://www.n4te.com/hiero/hiero.jnlp (Free, Java)
* - http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java)
* - http://www.angelcode.com/products/bmfont/ (Free, Windows only)
* @js NA
*/
class CC_DLL Label : public Node, public LabelProtocol, public BlendProtocol
{
public:
enum class Overflow
{
//In NONE mode, the dimensions is (0,0) and the content size will change dynamically to fit the label.
NONE,
/**
*In CLAMP mode, when label content goes out of the bounding box, it will be clipped.
*/
CLAMP,
/**
* In SHRINK mode, the font size will change dynamically to adapt the content size.
*/
SHRINK,
/**
*In RESIZE_HEIGHT mode, you can only change the width of label and the height is changed automatically.
*/
RESIZE_HEIGHT
};
enum class LabelType {
TTF,
BMFONT,
CHARMAP,
STRING_TEXTURE
};
/// @name Creators
/// @{
/**
* Allocates and initializes a Label, with default settings.
*
* @return An automatically released Label object.
*/
static Label* create();
/**
* Allocates and initializes a Label, base on platform-dependent API.
*
* @param text The initial text.
* @param font A font file or a font family name.
* @param fontSize The font size. This value must be > 0.
* @param dimensions
* @param hAlignment The text horizontal alignment.
* @param vAlignment The text vertical alignment.
*
* @warning It will generate texture by the platform-dependent code.
*
* @return An automatically released Label object.
*/
static Label* createWithSystemFont(const std::string& text, const std::string& font, float fontSize,
const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
TextVAlignment vAlignment = TextVAlignment::TOP);
/**
* Allocates and initializes a Label, base on FreeType2.
*
* @param text The initial text.
* @param fontFilePath A font file.
* @param fontSize The font size. This value must be > 0.
* @param dimensions
* @param hAlignment The text horizontal alignment.
* @param vAlignment The text vertical alignment.
*
* @return An automatically released Label object.
*/
static Label * createWithTTF(const std::string& text, const std::string& fontFilePath, float fontSize,
const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
TextVAlignment vAlignment = TextVAlignment::TOP);
/**
* Allocates and initializes a Label, base on FreeType2.
*
* @param ttfConfig A pointer to a TTFConfig object.
* @param text The initial text.
* @param hAlignment The text horizontal alignment.
* @param maxLineWidth The max line width.
*
* @return An automatically released Label object.
* @see TTFConfig setTTFConfig setMaxLineWidth
*/
static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text,
TextHAlignment hAlignment = TextHAlignment::LEFT, int maxLineWidth = 0);
/**
* Allocates and initializes a Label, with a bitmap font file.
*
* @param bmfontPath A bitmap font file, it's a FNT format.
* @param text The initial text.
* @param hAlignment Text horizontal alignment.
* @param maxLineWidth The max line width.
*
* @return An automatically released Label object.
* @see setBMFontFilePath setMaxLineWidth
*/
static Label* createWithBMFont(const std::string& bmfontPath, const std::string& text,
const TextHAlignment& hAlignment = TextHAlignment::LEFT, int maxLineWidth = 0);
/**
* Allocates and initializes a Label, with a bitmap font file.
*
* @param bmfontPath A bitmap font file, it's a FNT format.
* @param text The initial text.
* @param hAlignment Text horizontal alignment.
* @param maxLineWidth The max line width.
* @param imageRect
* @param imageRotated
*
* @return An automatically released Label object.
* @see setBMFontFilePath setMaxLineWidth
*/
static Label* createWithBMFont(const std::string& bmfontPath, const std::string& text,
const TextHAlignment& hAlignment, int maxLineWidth, const Rect& imageRect, bool imageRotated);
/**
* Allocates and initializes a Label, with a bitmap font file.
*
* @param bmfontPath A bitmap font file, it's a FNT format.
* @param text The initial text.
* @param hAlignment Text horizontal alignment.
* @param maxLineWidth The max line width.
* @param subTextureKey Name of entry in PLIST texture atlas/sprite sheet
*
* @return An automatically released Label object.
* @see setBMFontFilePath setMaxLineWidth
*/
static Label* createWithBMFont(const std::string& bmfontPath, const std::string& text,
const TextHAlignment& hAlignment, int maxLineWidth, const std::string& subTextureKey);
/**
* Allocates and initializes a Label, with a bitmap font file.
*
* @param bmfontPath A bitmap font file, it's a FNT format.
* @param text The initial text.
* @param hAlignment Text horizontal alignment.
* @param maxLineWidth The max line width.
* @param imageOffset Offset into larger texture
*
* @return An automatically released Label object.
* @see setBMFontFilePath setMaxLineWidth
*/
CC_DEPRECATED_ATTRIBUTE static Label* createWithBMFont(const std::string& bmfontPath, const std::string& text,
const TextHAlignment& hAlignment, int maxLineWidth, const Vec2& imageOffset);
/**
* Allocates and initializes a Label, with char map configuration.
*
* @param charMapFile A char map file, it's a PNG format.
* @param itemWidth The width in points of each element.
* @param itemHeight The height in points of each element.
* @param startCharMap The starting char of the char map.
*
* @return An automatically released Label object.
*/
static Label * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/**
* Allocates and initializes a Label, with char map configuration.
*
* @param texture A pointer to an existing Texture2D object.
* @param itemWidth The width in points of each element.
* @param itemHeight The height in points of each element.
* @param startCharMap The starting char of the char map.
*
* @return An automatically released Label object.
*/
static Label * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
/**
* Allocates and initializes a Label, with char map configuration.
*
* @param plistFile A configuration file of char map.
*
* @return An automatically released Label object.
*/
static Label * createWithCharMap(const std::string& plistFile);
// end of creators group
/// @}
/// @{
/// @name Font methods
/**
* Sets a new TTF configuration to Label.
* @see `TTFConfig`
*/
virtual bool setTTFConfig(const TTFConfig& ttfConfig);
/**
* Returns the TTF configuration object used by the Label.
* @see `TTFConfig`
*/
virtual const TTFConfig& getTTFConfig() const { return _fontConfig;}
/** Sets a new bitmap font to Label */
virtual bool setBMFontFilePath(const std::string& bmfontFilePath, float fontSize = 0);
/** Sets a new bitmap font to Label */
virtual bool setBMFontFilePath(const std::string& bmfontFilePath, const Rect& imageRect, bool imageRotated, float fontSize = 0);
/** Sets a new bitmap font to Label */
virtual bool setBMFontFilePath(const std::string& bmfontFilePath, const std::string& subTextureKey, float fontSize = 0);
/** Sets a new bitmap font to Label */
CC_DEPRECATED_ATTRIBUTE virtual bool setBMFontFilePath(const std::string& bmfontFilePath, const Vec2& imageOffset, float fontSize = 0);
/** Returns the bitmap font used by the Label.*/
const std::string& getBMFontFilePath() const { return _bmFontPath;}
/**
* Sets a new char map configuration to Label.
*
* @see `createWithCharMap(const std::string&,int,int,int)`
*/
virtual bool setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/**
* Sets a new char map configuration to Label.
*
* @see `createWithCharMap(Texture2D*,int,int,int)`
*/
virtual bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
/**
* Sets a new char map configuration to Label.
*
* @see `createWithCharMap(const std::string&)`
*/
virtual bool setCharMap(const std::string& plistFile);
/**
* Sets a new system font to Label.
*
* @param font A font file or a font family name.
* @warning
*/
virtual void setSystemFontName(const std::string& font);
/** Returns the system font used by the Label.*/
virtual const std::string& getSystemFontName() const { return _systemFont;}
/* Sets the system font size of Label.*/
virtual void setSystemFontSize(float fontSize);
/** Returns the bitmap font path used by the Label.*/
virtual float getSystemFontSize() const { return _systemFontSize;}
/**
* @warning This method is not recommended for game developers.
*/
virtual void requestSystemFontRefresh() { _systemFontDirty = true;}
// end of font methods
/// @}
/** Sets the text that this Label is to display.*/
virtual void setString(const std::string& text) override;
/** Return the text the Label is currently displaying.*/
virtual const std::string& getString() const override { return _utf8Text; }
/**
* Return the number of lines of text.
*/
int getStringNumLines();
/**
* Return length of string.
*/
int getStringLength();
/**
* Sets the text color of Label.
*
* The text color is different from the color of Node.
*
* @warning Limiting use to only when the Label created with true type font or system font.
*/
virtual void setTextColor(const Color4B &color);
/** Returns the text color of the Label.*/
const Color4B& getTextColor() const { return _textColor;}
/**
* Enable shadow effect to Label.
*
* @todo Support blur for shadow effect.
*/
virtual void enableShadow(const Color4B& shadowColor = Color4B::BLACK,const Size &offset = Size(2,-2), int blurRadius = 0);
/**
* Enable outline effect to Label.
* @warning Limiting use to only when the Label created with true type font or system font.
*/
virtual void enableOutline(const Color4B& outlineColor,int outlineSize = -1);
/**
* Enable glow effect to Label.
* @warning Limiting use to only when the Label created with true type font.
*/
virtual void enableGlow(const Color4B& glowColor);
/**
* Enable italics rendering
*/
void enableItalics();
/**
* Enable bold rendering
*/
void enableBold();
/**
* Enable underline
*/
void enableUnderline();
/**
* Enables strikethrough.
* Underline and Strikethrough cannot be enabled at the same time.
* Strikethrough is like an underline but at the middle of the glyph
*/
void enableStrikethrough();
/**
* Disable all effect applied to Label.
* @warning Please use disableEffect(LabelEffect::ALL) instead of this API.
*/
virtual void disableEffect();
/**
* Disable effect to Label.
*
* @see `LabelEffect`
*/
virtual void disableEffect(LabelEffect effect);
/**
* Return whether the shadow effect is enabled.
*/
bool isShadowEnabled() const { return _shadowEnabled; }
/**
* Return shadow effect offset value.
*/
Size getShadowOffset() const { return _shadowOffset; }
/**
* Return the shadow effect blur radius.
*/
float getShadowBlurRadius() const { return _shadowBlurRadius; }
/**
* Return the shadow effect color value.
*/
Color4F getShadowColor() const { return _shadowColor4F; }
/**
* Return the outline effect size value.
*/
float getOutlineSize() const { return _outlineSize; }
/**
* Return current effect type.
*/
LabelEffect getLabelEffectType() const { return _currLabelEffect; }
/**
* Return current effect color value.
*/
Color4F getEffectColor() const { return _effectColorF; }
/** Sets the Label's text horizontal alignment.*/
void setAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment);}
/** Returns the Label's text horizontal alignment.*/
TextHAlignment getTextAlignment() const { return _hAlignment;}
/** Sets the Label's text alignment.*/
void setAlignment(TextHAlignment hAlignment,TextVAlignment vAlignment);
/** Sets the Label's text horizontal alignment.*/
void setHorizontalAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment); }
/** Returns the Label's text horizontal alignment.*/
TextHAlignment getHorizontalAlignment() const { return _hAlignment; }
/** Sets the Label's text vertical alignment.*/
void setVerticalAlignment(TextVAlignment vAlignment) { setAlignment(_hAlignment,vAlignment); }
/** Returns the Label's text vertical alignment.*/
TextVAlignment getVerticalAlignment() const { return _vAlignment; }
/**
* Specify what happens when a line is too long for Label.
*
* @param breakWithoutSpace Lines are automatically broken between words if this value is false.
*/
void setLineBreakWithoutSpace(bool breakWithoutSpace);
/**
* Makes the Label at most this line untransformed width.
* The Label's max line width be used for force line breaks if the value not equal zero.
*/
void setMaxLineWidth(float maxLineWidth);
float getMaxLineWidth() { return _maxLineWidth; }
/**
* Change font size of label type BMFONT
* Note: This function only scale the BMFONT letter to mimic the font size change effect.
*
* @param fontSize The desired font size in float.
*/
void setBMFontSize(float fontSize);
/**
* Return the user define BMFont size.
*
* @return The BMFont size in float value.
*/
float getBMFontSize()const;
/**
* Toggle wrap option of the label.
* Note: System font doesn't support manually toggle wrap.
*
* @param enable Set true to enable wrap and false to disable wrap.
*/
void enableWrap(bool enable);
/**
* Query the wrap is enabled or not.
* Note: System font will always return true.
*/
bool isWrapEnabled()const;
/**
* Change the label's Overflow type, currently only TTF and BMFont support all the valid Overflow type.
* Char Map font supports all the Overflow type except for SHRINK, because we can't measure it's font size.
* System font only support Overflow::Normal and Overflow::RESIZE_HEIGHT.
*
* @param overflow see `Overflow`
*/
void setOverflow(Overflow overflow);
/**
* Query the label's Overflow type.
*
* @return see `Overflow`
*/
Overflow getOverflow()const;
/**
* Makes the Label exactly this untransformed width.
*
* The Label's width be used for text align if the value not equal zero.
*/
void setWidth(float width) { setDimensions(width,_labelHeight);}
float getWidth() const { return _labelWidth; }
/**
* Makes the Label exactly this untransformed height.
*
* The Label's height be used for text align if the value not equal zero.
* The text will display incomplete if the size of Label is not large enough to display all text.
*/
void setHeight(float height){ setDimensions(_labelWidth, height); }
float getHeight() const { return _labelHeight; }
/** Sets the untransformed size of the Label in a more efficient way. */
void setDimensions(float width, float height);
const Size& getDimensions() const{ return _labelDimensions;}
/** Update content immediately.*/
virtual void updateContent();
/**
* Provides a way to treat each character like a Sprite.
* @warning No support system font.
*/
virtual Sprite * getLetter(int lettetIndex);
/** Clips upper and lower margin to reduce height of Label.*/
void setClipMarginEnabled(bool clipEnabled) { _clipEnabled = clipEnabled; }
bool isClipMarginEnabled() const { return _clipEnabled; }
/** Sets the line height of the Label.
* @warning Not support system font.
* @since v3.2.0
*/
void setLineHeight(float height);
/**
* Returns the line height of this Label.
* @warning Not support system font.
* @since v3.2.0
*/
float getLineHeight() const;
void setLineSpacing(float height);
float getLineSpacing() const;
/**
Returns type of label
@warning Not support system font.
@return the type of label
@since v3.18.0
*/
LabelType getLabelType() const { return _currentLabelType; }
/**
Returns font size
*/
float getRenderingFontSize()const;
/**
* Sets the additional kerning of the Label.
*
* @warning Not support system font.
* @since v3.2.0
*/
void setAdditionalKerning(float space);
/**
* Returns the additional kerning of the Label.
*
* @warning Not support system font.
* @since v3.2.0
*/
float getAdditionalKerning() const;
/**
* set ProgramState of current render command
*/
virtual void setProgramState(backend::ProgramState *programState) override;
FontAtlas* getFontAtlas() { return _fontAtlas; }
virtual const BlendFunc& getBlendFunc() const override { return _blendFunc; }
virtual void setBlendFunc(const BlendFunc &blendFunc) override;
virtual bool isOpacityModifyRGB() const override { return _isOpacityModifyRGB; }
virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
virtual void updateDisplayedColor(const Color3B& parentColor) override;
virtual void updateDisplayedOpacity(uint8_t parentOpacity) override;
virtual std::string getDescription() const override;
virtual const Size& getContentSize() const override;
virtual Rect getBoundingBox() const override;
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
virtual void setCameraMask(unsigned short mask, bool applyChildren = true) override;
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
virtual void removeChild(Node* child, bool cleanup = true) override;
virtual void setGlobalZOrder(float globalZOrder) override;
CC_CONSTRUCTOR_ACCESS:
/**
* Constructor of Label.
* @js NA
*/
Label(TextHAlignment hAlignment = TextHAlignment::LEFT,
TextVAlignment vAlignment = TextVAlignment::TOP);
/**
* Destructor of Label.
* @js NA
* @lua NA
*/
virtual ~Label();
bool initWithTTF(const std::string& text, const std::string& fontFilePath, float fontSize,
const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
TextVAlignment vAlignment = TextVAlignment::TOP);
bool initWithTTF(const TTFConfig& ttfConfig, const std::string& text,
TextHAlignment hAlignment = TextHAlignment::LEFT, int maxLineWidth = 0);
protected:
struct LetterInfo
{
char32_t utf32Char;
bool valid;
float positionX;
float positionY;
int atlasIndex;
int lineIndex;
};
struct BatchCommand {
BatchCommand();
~BatchCommand();
CustomCommand textCommand;
CustomCommand outLineCommand;
CustomCommand shadowCommand;
std::array<CustomCommand*, 3> getCommandArray();
};
virtual void setFontAtlas(FontAtlas* atlas, bool distanceFieldEnabled = false, bool useA8Shader = false);
bool getFontLetterDef(char32_t character, FontLetterDefinition& letterDef) const;
void computeStringNumLines();
void drawSelf(bool visibleByCamera, Renderer* renderer, uint32_t flags);
bool multilineTextWrapByChar();
bool multilineTextWrapByWord();
bool multilineTextWrap(const std::function<int(const std::u32string&, int, int)>& lambda);
void shrinkLabelToContentSize(const std::function<bool(void)>& lambda);
bool isHorizontalClamp();
bool isVerticalClamp();
void rescaleWithOriginalFontSize();
void updateLabelLetters();
virtual bool alignText();
void computeAlignmentOffset();
bool computeHorizontalKernings(const std::u32string& stringToRender);
void recordLetterInfo(const cocos2d::Vec2& point, char32_t utf32Char, int letterIndex, int lineIndex);
void recordPlaceholderInfo(int letterIndex, char32_t utf16Char);
bool updateQuads();
void createSpriteForSystemFont(const FontDefinition& fontDef);
void createShadowSpriteForSystemFont(const FontDefinition& fontDef);
virtual void updateShaderProgram();
void updateBMFontScale();
void scaleFontSizeDown(float fontSize);
bool setTTFConfigInternal(const TTFConfig& ttfConfig);
void setBMFontSizeInternal(float fontSize);
bool isHorizontalClamped(float letterPositionX, int lineIndex);
void restoreFontSize();
void updateLetterSpriteScale(Sprite* sprite);
int getFirstCharLen(const std::u32string& utf32Text, int startIndex, int textLen) const;
int getFirstWordLen(const std::u32string& utf32Text, int startIndex, int textLen) const;
void reset();
FontDefinition _getFontDefinition() const;
virtual void updateColor() override;
void updateUniformLocations();
void setVertexLayout(PipelineDescriptor& vertexLayout);
void updateBlendState();
void updateEffectUniforms(BatchCommand &batch, TextureAtlas* textureAtlas, Renderer *renderer, const Mat4 &transform);
void updateBuffer(TextureAtlas* textureAtlas, CustomCommand& customCommand);
void updateBatchCommand(BatchCommand &batch);
LabelType _currentLabelType;
bool _contentDirty;
std::u32string _utf32Text;
std::string _utf8Text;
int _numberOfLines;
std::string _bmFontPath;
std::string _bmSubTextureKey;
Rect _bmRect;
bool _bmRotated;
TTFConfig _fontConfig;
float _outlineSize;
bool _systemFontDirty;
std::string _systemFont;
float _systemFontSize;
Sprite* _textSprite;
Sprite* _shadowNode;
FontAtlas* _fontAtlas;
Vector<SpriteBatchNode*> _batchNodes;
std::vector<LetterInfo> _lettersInfo;
//! used for optimization
Sprite *_reusedLetter;
Rect _reusedRect;
int _lengthOfString;
//layout relevant properties.
float _lineHeight;
float _lineSpacing;
float _additionalKerning;
int* _horizontalKernings;
bool _lineBreakWithoutSpaces;
float _maxLineWidth;
Size _labelDimensions;
float _labelWidth;
float _labelHeight;
TextHAlignment _hAlignment;
TextVAlignment _vAlignment;
float _textDesiredHeight;
std::vector<float> _linesWidth;
std::vector<float> _linesOffsetX;
float _letterOffsetY;
float _tailoredTopY;
float _tailoredBottomY;
LabelEffect _currLabelEffect;
Color4F _effectColorF;
Color4B _textColor;
Color4F _textColorF;
QuadCommand _quadCommand;
std::vector<BatchCommand> _batchCommands;
Mat4 _shadowTransform;
int _uniformEffectColor;
int _uniformEffectType; // 0: None, 1: Outline, 2: Shadow; Only used when outline is enabled.
int _uniformTextColor;
bool _useDistanceField;
bool _useA8Shader;
bool _shadowDirty;
bool _shadowEnabled;
Size _shadowOffset;
Color4F _shadowColor4F;
Color3B _shadowColor3B;
uint8_t _shadowOpacity;
float _shadowBlurRadius;
bool _clipEnabled;
bool _blendFuncDirty;
BlendFunc _blendFunc;
/// whether or not the label was inside bounds the previous frame
bool _insideBounds;
bool _isOpacityModifyRGB;
std::unordered_map<int, Sprite*> _letters;
EventListenerCustom* _purgeTextureListener;
EventListenerCustom* _resetTextureListener;
#if CC_LABEL_DEBUG_DRAW
DrawNode* _debugDrawNode;
#endif
bool _enableWrap;
float _bmFontSize;
float _bmfontScale;
Overflow _overflow;
float _originalFontSize;
bool _boldEnabled;
DrawNode* _underlineNode;
bool _strikethroughEnabled;
backend::UniformLocation _mvpMatrixLocation;
backend::UniformLocation _textureLocation;
backend::UniformLocation _alphaTextureLocation;
backend::UniformLocation _textColorLocation;
backend::UniformLocation _effectColorLocation;
backend::UniformLocation _effectTypeLocation;
private:
CC_DISALLOW_COPY_AND_ASSIGN(Label);
};
// end group
/// @}
NS_CC_END
#endif /*__COCOS2D_CCLABEL_H */