ToyContainerSprite.h 911 Bytes
//
//  ToyContainerSprite.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//

#ifndef ToyContainerSprite_h
#define ToyContainerSprite_h

#include "ToyPlainNode.h"

class ToyContainerSprite : public ToyPlainNode
{
    public:
    
        static ToyContainerSprite* createWithToyContainerSpritePath(std::string containerSpritePath);
        virtual bool initWithToyContainerSpritePath(std::string containerSpritePath);
//        virtual void onEnter() override;
    
        virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;

        virtual void addContentNode(cocos2d::Node* contentNode);
    bool hasContent() { return _contentNode != nullptr; }
    
    protected:
    std::string _containerSpritePath;
        cocos2d::Sprite* _containerSprite;
        cocos2d::Node* _contentNode;
};

#endif /* ToyContainerSprite_h */