view.dart
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import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
import 'package:wow_english/common/widgets/we_app_bar.dart';
import 'package:wow_english/pages/games/state.dart';
import '../games/event.dart';
import 'bloc.dart';
class GamesPage extends StatelessWidget {
const GamesPage({super.key});
@override
Widget build(BuildContext context) {
return BlocProvider(
create: (BuildContext context) => GamesBloc()..add(InitEvent()),
child: Builder(builder: (context) => _GamesPageView()),
);
}
}
class _GamesPageView extends StatelessWidget {
@override
Widget build(BuildContext context) {
return BlocListener<GamesBloc, GamesState>(
listener: (context, state) {},
child: Scaffold(
appBar: const WEAppBar(
titleText: '游戏专区',
centerTitle: false,
),
body: _gamesView(),
),
);
}
Widget _gamesView() =>
BlocBuilder<GamesBloc, GamesState>(builder: (context, state) {
final bloc = BlocProvider.of<GamesBloc>(context);
return Container(
alignment: Alignment.center,
margin: EdgeInsets.symmetric(horizontal: 40.0.w),
child: GridView.builder(
padding: EdgeInsets.zero,
// 让 GridView 只占用所需的空间
shrinkWrap: true,
// physics: const NeverScrollableScrollPhysics(),
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: 4,
crossAxisSpacing: 10,
mainAxisSpacing: 10,
childAspectRatio: 0.75,
),
itemCount: bloc.listData.length,
itemBuilder: (BuildContext context, int index) {
final gameEntity = bloc.listData[index];
return GestureDetector(
onTap: () {
bloc.add(GotoGamePageEvent(gameEntity.id));
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
//图片增加圆角
ClipRRect(
borderRadius: BorderRadius.circular(10),
child: Image.asset(gameEntity.imageName,
width: 150, height: 150)),
10.verticalSpace,
Text(gameEntity.name,
style: TextStyle(
fontSize: 16.sp,
color: const Color(0xFF140C10)))
],
),
);
}));
});
}