SkeletonJson.h 3.16 KB
/******************************************************************************
 * Spine Runtimes Software License v2.5
 *
 * Copyright (c) 2013-2016, Esoteric Software
 * All rights reserved.
 *
 * You are granted a perpetual, non-exclusive, non-sublicensable, and
 * non-transferable license to use, install, execute, and perform the Spine
 * Runtimes software and derivative works solely for personal or internal
 * use. Without the written permission of Esoteric Software (see Section 2 of
 * the Spine Software License Agreement), you may not (a) modify, translate,
 * adapt, or develop new applications using the Spine Runtimes or otherwise
 * create derivative works or improvements of the Spine Runtimes or (b) remove,
 * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
 * or other intellectual property or proprietary rights notices on or in the
 * Software, including any copy thereof. Redistributions in binary or source
 * form must include this license and terms.
 *
 * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 *****************************************************************************/

#ifndef SPINE_SKELETONJSON_H_
#define SPINE_SKELETONJSON_H_

#include <spine/dll.h>
#include <spine/Attachment.h>
#include <spine/AttachmentLoader.h>
#include <spine/SkeletonData.h>
#include <spine/Atlas.h>
#include <spine/Animation.h>

#ifdef __cplusplus
extern "C" {
#endif

struct spAtlasAttachmentLoader;

typedef struct spSkeletonJson {
	float scale;
	spAttachmentLoader* attachmentLoader;
	const char* const error;
} spSkeletonJson;

SP_API spSkeletonJson* spSkeletonJson_createWithLoader (spAttachmentLoader* attachmentLoader);
SP_API spSkeletonJson* spSkeletonJson_create (spAtlas* atlas);
SP_API void spSkeletonJson_dispose (spSkeletonJson* self);

SP_API spSkeletonData* spSkeletonJson_readSkeletonData (spSkeletonJson* self, const char* json);
SP_API spSkeletonData* spSkeletonJson_readSkeletonDataFile (spSkeletonJson* self, const char* path);

#ifdef SPINE_SHORT_NAMES
typedef spSkeletonJson SkeletonJson;
#define SkeletonJson_createWithLoader(...) spSkeletonJson_createWithLoader(__VA_ARGS__)
#define SkeletonJson_create(...) spSkeletonJson_create(__VA_ARGS__)
#define SkeletonJson_dispose(...) spSkeletonJson_dispose(__VA_ARGS__)
#define SkeletonJson_readSkeletonData(...) spSkeletonJson_readSkeletonData(__VA_ARGS__)
#define SkeletonJson_readSkeletonDataFile(...) spSkeletonJson_readSkeletonDataFile(__VA_ARGS__)
#endif

#ifdef __cplusplus
}
#endif

#endif /* SPINE_SKELETONJSON_H_ */