ContainerUtil.h
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/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef Spine_ContainerUtil_h
#define Spine_ContainerUtil_h
#include <spine/Extension.h>
#include <spine/Vector.h>
#include <spine/HashMap.h>
#include <spine/SpineObject.h>
#include <spine/SpineString.h>
#include <assert.h>
namespace spine {
class SP_API ContainerUtil : public SpineObject {
public:
/// Finds an item by comparing each item's name.
/// It is more efficient to cache the results of this method than to call it multiple times.
/// @return May be NULL.
template<typename T>
static T* findWithName(Vector<T*>& items, const String& name) {
assert(name.length() > 0);
for (size_t i = 0; i < items.size(); ++i) {
T* item = items[i];
if (item->getName() == name) {
return item;
}
}
return NULL;
}
/// @return -1 if the item was not found.
template<typename T>
static int findIndexWithName(Vector<T*>& items, const String& name) {
assert(name.length() > 0);
for (size_t i = 0, len = items.size(); i < len; ++i) {
T* item = items[i];
if (item->getName() == name) {
return static_cast<int>(i);
}
}
return -1;
}
/// Finds an item by comparing each item's name.
/// It is more efficient to cache the results of this method than to call it multiple times.
/// @return May be NULL.
template<typename T>
static T* findWithDataName(Vector<T*>& items, const String& name) {
assert(name.length() > 0);
for (size_t i = 0; i < items.size(); ++i) {
T* item = items[i];
if (item->getData().getName() == name) {
return item;
}
}
return NULL;
}
/// @return -1 if the item was not found.
template<typename T>
static int findIndexWithDataName(Vector<T*>& items, const String& name) {
assert(name.length() > 0);
for (size_t i = 0, len = items.size(); i < len; ++i) {
T* item = items[i];
if (item->getData().getName() == name) {
return static_cast<int>(i);
}
}
return -1;
}
template<typename T>
static void cleanUpVectorOfPointers(Vector<T*>& items) {
for (int i = (int)items.size() - 1; i >= 0; i--) {
T* item = items[i];
delete item;
items.removeAt(i);
}
}
private:
// ctor, copy ctor, and assignment should be private in a Singleton
ContainerUtil();
ContainerUtil(const ContainerUtil&);
ContainerUtil& operator=(const ContainerUtil&);
};
}
#endif /* Spine_ContainerUtil_h */