PathAttachment.cpp
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/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifdef SPINE_UE4
#include "SpinePluginPrivatePCH.h"
#endif
#include <spine/PathAttachment.h>
using namespace spine;
RTTI_IMPL(PathAttachment, VertexAttachment)
PathAttachment::PathAttachment(const String &name) : VertexAttachment(name), _closed(false), _constantSpeed(false) {
}
Vector<float> &PathAttachment::getLengths() {
return _lengths;
}
bool PathAttachment::isClosed() {
return _closed;
}
void PathAttachment::setClosed(bool inValue) {
_closed = inValue;
}
bool PathAttachment::isConstantSpeed() {
return _constantSpeed;
}
void PathAttachment::setConstantSpeed(bool inValue) {
_constantSpeed = inValue;
}
Attachment* PathAttachment::copy() {
PathAttachment* copy = new (__FILE__, __LINE__) PathAttachment(getName());
copyTo(copy);
copy->_lengths.clearAndAddAll(_lengths);
copy->_closed = _closed;
copy->_constantSpeed = _constantSpeed;
return copy;
}