CCPUAlignAffector.h 2.32 KB
/****************************************************************************
 Copyright (C) 2013 Henry van Merode. All rights reserved.
 Copyright (c) 2015-2016 Chukong Technologies Inc.
 Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
 
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#ifndef __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_H__
#define __CC_PU_PARTICLE_3D_ALIGN_AFFECTOR_H__

#include "extensions/Particle3D/PU/CCPUAffector.h"

NS_CC_BEGIN

class  CC_DLL PUAlignAffector : public PUAffector
{
public:
    // Constants
    static const bool DEFAULT_RESIZE;

    static PUAlignAffector* create();

    virtual void firstParticleUpdate(PUParticle3D *particle, float deltaTime) override;
    virtual void updatePUAffector(PUParticle3D *particle, float deltaTime) override;

    /** See setResize().
    */
    bool isResize() const;

    /** Set resize. This attribute determines whether the size of the particle must be changed
        according to its alignment with the previous particle.
    */
    void setResize(bool resize);

    virtual void copyAttributesTo (PUAffector* affector) override;

CC_CONSTRUCTOR_ACCESS:
    PUAlignAffector();
    virtual ~PUAlignAffector();

protected:

    bool _resize;
    PUParticle3D* _previousParticle;
};
NS_CC_END

#endif