ToyWorksheetScene.h
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//
// ToyWorksheetScene.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 18.05.2017.
//
//
#ifndef ToyWorksheetScene_h
#define ToyWorksheetScene_h
#include "ToyParentScene.h"
class ToyWorksheetScene : public ToyParentScene
{
public:
static ToyWorksheetScene* create(std::string layoutFilePath = "", std::string scenarioFilePath = "");
bool initWithConfigurationFiles(std::string layoutFilePath,
std::string scenarioFilePath) override;
virtual void onEnter() override;
virtual void onEnterTransitionDidFinish() override;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
void setAndroidBackButtonDisabled(bool disabled){androidBackButtonDisabled = disabled;};
#endif
//ToyScenarioObject
// virtual void setProperty(std::string propertyName, const rapidjson::Value& newValue, ActionParseDelegate* parseDelegate) override;
virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate, std::function<void()> callback = [](){}) override;
protected:
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
bool androidBackButtonDisabled;
#endif
virtual bool touchHandlerForWidget(std::string objectName, cocos2d::ui::Widget::TouchEventType touchEventType) override;
virtual bool onBackButtonClicked();
virtual bool onReplayButtonClicked();
virtual bool onFastForwardButtonClicked();
};
#endif /* ToyWorksheetScene_h */