AniChangingSprite.h
882 Bytes
//
// AniChangingSprite.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//
#ifndef AniChangingSprite_h
#define AniChangingSprite_h
#include "AniPlainNode.h"
class AniChangingSprite : public AniPlainNode
{
public:
static AniChangingSprite* createWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
virtual bool initWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
virtual void onEnter() override;
virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
virtual void switchSprites();
protected:
std::string _firstSpritePath;
std::string _secondSpritePath;
cocos2d::Sprite* _firstSprite;
cocos2d::Sprite* _secondSprite;
};
#endif /* AniChangingSprite_h */