AniResourceUtilities.h 2.19 KB
//
//  AniResourceUtilities.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 23.06.2017.
//
//

#ifndef AniResourceUtilities_h
#define AniResourceUtilities_h

#include "json/document.h"
#include <string>
#include <vector>
#include <functional>
class AniResourceUtilities
{
    public:
    
        static AniResourceUtilities& getInstance()
        {
            static AniResourceUtilities instance;
            return instance;
        }
    
        void setDeviceSpecificFolderName(std::string folderName){ DeviceSpecificFolderName = folderName; }
        std::string getDeviceSpecificFolderName(){return DeviceSpecificFolderName;}
    
        std::string getDownloadedResourcesPath(bool deviceDependentFiles = true);
        std::string getFullPathForDownloadedFile(const std::string& path, bool isDeviceDependent = true);
        std::vector< std::string> getFullPathsForDownloadedFiles(const std::vector< std::string>& paths, bool areDeviceDependent = true);
       // std::vector<std::string> getFullPathsForDownloadedFiles(const std::vector<std::string>& paths, bool areDeviceDependent = true);
    
        std::vector<std::string> extractAllImagePathsFromJSONFile(std::string layoutJSONFilePath,std::string givenResourceFolderPath = "", std::string givenAltResourceFolderPath = "", std::string givenObjLayoutsFolderPath = "");
        std::vector<std::string> extractAllImagePathsFromLayoutString(std::string layoutJSONString,std::string givenResourceFolderPath = "", std::string givenAltResourceFolderPath = "", std::string givenObjLayoutsFolderPath = "");
        std::vector<std::string> extractAllSoundPathsFromScenarioString(std::string scenarioJSONString);
        void preloadResourcesForFile(std::string layoutJSONFilePath, std::function<void(std::vector<std::string>)> callback);
    void preloadFiles(std::vector<std::string> files, std::function<void(std::vector<std::string>)> callback);
    
    protected:
    
        std::string DeviceSpecificFolderName;
    std::vector<std::string> extractAllImagePaths(const rapidjson::Value& value, std::string resourceFolderPath = "", std::string altResourceFolderPath = "", std::string objLayoutsFolderPath = "");
};

#endif /* AniResourceUtilities_h */