HLevelPickerView.cpp
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//
// HLevelPickerView.cpp
// HalloweenSpaceInvaders-mobile
//
// Created by Katarzyna Kalinowska-Górska on 29/09/2019.
//
#include <stdio.h>
#include "HLevelPickerView.h"
#include "HGeometryUtils.h"
#include "HMiscUtils.h"
HLevelPickerView* HLevelPickerView::create(const std::vector<std::string>& levelImagePaths, const std::vector<std::string>& levelNames){
HLevelPickerView * view = new (std::nothrow) HLevelPickerView();
if(view && view->init(levelImagePaths, levelNames))
{
view->autorelease();
return view;
}
CC_SAFE_DELETE(view);
return nullptr;
}
bool HLevelPickerView::init(const std::vector<std::string>& levelImagePaths, const std::vector<std::string>& levelNames){
// assert(levelNames.size() == levelImagePaths.size());
if(!cocos2d::Node::init()){
return false;
}
setCascadeOpacityEnabled(true);
reloadLevels(levelImagePaths, levelNames);
_onLevelChanged = nullptr;
prepareTouchHandlers();
return true;
}
void HLevelPickerView::reloadLevels(const std::vector<std::string>& levelImagePaths, const std::vector<std::string>& levelNames){
for(auto oldHLevelView : HLevelViews){
oldHLevelView->removeFromParent();
}
HLevelViews.clear();
float maxHeight = 0;
float sumWidth = 0;
for(int i = 0; i < levelImagePaths.size(); ++i){
auto newHLevelView = levelNames.size() == levelImagePaths.size() ? HLevelView::create(levelImagePaths[i], levelNames[i]) : HLevelView::create(levelImagePaths[i]);
addChild(newHLevelView);
HLevelViews.emplace_back(newHLevelView);
sumWidth += newHLevelView->getBoundingBox().size.width;
maxHeight = MAX(newHLevelView->getBoundingBox().size.height, maxHeight);
}
auto padding = sumWidth/levelImagePaths.size()/3;
auto contentSize = cocos2d::Size(sumWidth+padding*3, maxHeight);
setContentSize(contentSize);
for(int i = 0; i < HLevelViews.size(); ++i){
auto HLevelView = HLevelViews[i];
HLevelView->setPosition(HLevelView->getBoundingBox().size.width/2 + padding*(4*i+0.5), contentSize.height/2);
}
_selectedLevelIndex = 0;
HLevelViews[_selectedLevelIndex]->setChosen(true, false);
}
void HLevelPickerView::selectLevelIndex(int index, bool animated){
if(_selectedLevelIndex != index){
if(animated){
HLevelViews[_selectedLevelIndex]->setChosen(false, true);
HLevelViews[index]->setChosen(true, true);
} else {
HLevelViews[_selectedLevelIndex]->setChosen(false, false);
HLevelViews[index]->setChosen(true, false);
}
_selectedLevelIndex = index;
}
}
int HLevelPickerView::getPickedLevelIndex(){
return _selectedLevelIndex;
}
void HLevelPickerView::addOnLevelChangedCallback(std::function<void(int)> onLevelChanged){
_onLevelChanged = onLevelChanged;
}
void HLevelPickerView::prepareTouchHandlers()
{
auto touchListener = cocos2d::EventListenerTouchOneByOne::create();
touchListener->onTouchBegan = [&](cocos2d::Touch* touch, cocos2d::Event* event){
return HMiscUtils::isNodeVisible(this) && HGeometryUtils::getBoundingBoxToWorld(this).containsPoint(touch->getLocation());
};
touchListener->onTouchEnded = [&](cocos2d::Touch* touch, cocos2d::Event* event){
for(int i = 0; i < HLevelViews.size(); ++i){
if(HGeometryUtils::getBoundingBoxToWorld(HLevelViews[i]).containsPoint(touch->getLocation())){
selectLevelIndex(i, true);
if(_onLevelChanged != nullptr){
_onLevelChanged(i);
}
break;
}
}
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
}
void HLevelPickerView::loadPropertiesFromJSON(const rapidjson::Value& jsonValue, HLayoutViewInterface* scene, const std::string resFolder, const std::string altResFolder)
{
setAnchorPoint(cocos2d::Vec2(0.5,0.5));
this->loadCommonPropertiesFromJSON(jsonValue);
}