AniSoundUtils.h 461 Bytes
//
//  AniSoundUtils.hpp
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 10.05.2017.
//
//

#ifndef AniSoundUtils_h
#define AniSoundUtils_h

#include <stdio.h>
#include <string>
#include <vector>

class AniSoundUtils {

    public:
        static unsigned int playRandomSound(std::string soundFolderPath = "", std::vector< std::string> soundNames = std::vector< std::string>(), bool stopEffects = true);

};

#endif /* AniSoundUtils_hpp */