ContainerSprite.h 881 Bytes
//
//  ContainerSprite.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//

#ifndef ContainerSprite_h
#define ContainerSprite_h

#include "PlainNode.h"

class ContainerSprite : public PlainNode
{
    public:
    
        static ContainerSprite* createWithContainerSpritePath(std::string containerSpritePath);
        virtual bool initWithContainerSpritePath(std::string containerSpritePath);
//        virtual void onEnter() override;
    
        virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;

        virtual void addContentNode(cocos2d::Node* contentNode);
    bool hasContent() { return _contentNode != nullptr; }
    
    protected:
    std::string _containerSpritePath;
        cocos2d::Sprite* _containerSprite;
        cocos2d::Node* _contentNode;
};

#endif /* ContainerSprite_h */