ContainerSprite.h
881 Bytes
//
// ContainerSprite.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//
#ifndef ContainerSprite_h
#define ContainerSprite_h
#include "PlainNode.h"
class ContainerSprite : public PlainNode
{
public:
static ContainerSprite* createWithContainerSpritePath(std::string containerSpritePath);
virtual bool initWithContainerSpritePath(std::string containerSpritePath);
// virtual void onEnter() override;
virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
virtual void addContentNode(cocos2d::Node* contentNode);
bool hasContent() { return _contentNode != nullptr; }
protected:
std::string _containerSpritePath;
cocos2d::Sprite* _containerSprite;
cocos2d::Node* _contentNode;
};
#endif /* ContainerSprite_h */