ScenarioObject.h 3.23 KB
//
//  ScenarioObject.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 24.05.2017.
//
//

#ifndef ScenarioObject_h
#define ScenarioObject_h

#include <stdio.h>
#include "ActionData.h"
#include "json/document.h"
#include <map>
#include<functional>
class ActionParseDelegate;

// weird, because the whole parser has been translated from JavaScript

class ScenarioObject
{
    public:
    
        std::string scenarioObjectName;
        std::string scenarioObjectClassName;
    
        ScenarioObject(){
            _customData = NULL;
            _jsonValueStorage = NULL;
            scenarioObjectName = "";
            scenarioObjectClassName = "";
        };
    
        virtual ~ScenarioObject(){
            if(_jsonValueStorage){
                delete _jsonValueStorage;
            }
            for(auto pair : _animations){
                delete pair.second;
            }
            
            
            
        };
    
//        virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate){
//            // do nothing
//        };
    
        virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate, std::function<void()> callback = [](){}){
            // do nothing
            callback();
        };
    
        virtual void setProperty(std::string propertyName, const rapidjson::Value& newValue, ActionParseDelegate* parseDelegate) {
            // do nothing
        };

        virtual std::string getPropertyAsString(std::string propertyName = ""){
            if(propertyName == "objectName"){
                return scenarioObjectName;
            }
            return "NULL";
        };
    
        virtual ScenarioObject* getScenarioObjectByName(std::string objectName){
            return NULL;
        };
    
        virtual void insertAnimationWithId(std::string animationId, const rapidjson::Value& animationData){
            
            if(_animations.find(animationId) == _animations.end()){
                rapidjson::Value* animationDataCopy = new rapidjson::Value();
                animationDataCopy->CopyFrom(animationData, this->getJsonStorage()->GetAllocator());
                _animations.insert({animationId, animationDataCopy});
            }
        };
    
        virtual const rapidjson::Value* getAnimationById(std::string animationId){
            return _animations[animationId];
        };
    
        virtual void setCustomData(void* data){
            _customData = data;
        };
    
        virtual void* getCustomData(){
            return _customData;
        };
    
        virtual std::string getObjectName(){
            return scenarioObjectName;
        };
    
        virtual std::string getClassName(){
            return scenarioObjectClassName;
        };
    
    protected:
        rapidjson::Document* _jsonValueStorage;
        std::map<std::string, rapidjson::Value*> _animations;
        void* _customData;
    
        rapidjson::Document* getJsonStorage(){
            if(!_jsonValueStorage){
                _jsonValueStorage = new rapidjson::Document();
            }
            return _jsonValueStorage;
        };
    
};

#endif /* ScenarioObject_h */