HLayoutObject.h 1.58 KB
//
//  HLayoutObject.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 16.05.2017.
//
//

#ifndef HLayoutObject_h
#define HLayoutObject_h

#include "json/document.h"
#include "ui/CocosGUI.h"
#include "cocos2d.h"

class HLayoutViewInterface;

class HLayoutObject
{
    public:
    
        std::string className;
        std::string objectName;
    
        virtual ~HLayoutObject();
    
        virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, HLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") = 0;
    
        virtual void loadCommonPropertiesFromJSON(const rapidjson::Value& jsonValue, HLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "");
    
        virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height);
    
        virtual bool isWidget()
        {
            return false;
        };
    
        // for widgets
    
        virtual void setOnTouchBeganCallback(std::function<void(std::string, cocos2d::ui::Widget::TouchEventType)> callback){};
        virtual void setOnTouchEndedCallback(std::function<void(std::string, cocos2d::ui::Widget::TouchEventType)> callback){};
        virtual void setOnTouchCancelledCallback(std::function<void(std::string, cocos2d::ui::Widget::TouchEventType)> callback){};

        virtual std::string getObjectName(){
            return objectName;
        };

        virtual std::string getClassName(){
            return className;
        };
};

#endif /* HLayoutObject_h */