IkConstraintData.h 2.7 KB
/******************************************************************************
 * Spine Runtimes Software License v2.5
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 * Copyright (c) 2013-2016, Esoteric Software
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 * the Spine Software License Agreement), you may not (a) modify, translate,
 * adapt, or develop new applications using the Spine Runtimes or otherwise
 * create derivative works or improvements of the Spine Runtimes or (b) remove,
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 * or other intellectual property or proprietary rights notices on or in the
 * Software, including any copy thereof. Redistributions in binary or source
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#ifndef SPINE_IKCONSTRAINTDATA_H_
#define SPINE_IKCONSTRAINTDATA_H_

#include <spine/dll.h>
#include <spine/BoneData.h>

#ifdef __cplusplus
extern "C" {
#endif

typedef struct spIkConstraintData {
	const char* const name;
	int order;
	int bonesCount;
	spBoneData** bones;

	spBoneData* target;
	int bendDirection;
	float mix;

#ifdef __cplusplus
	spIkConstraintData() :
		name(0),
		bonesCount(0),
		bones(0),
		target(0),
		bendDirection(0),
		mix(0) {
	}
#endif
} spIkConstraintData;

SP_API spIkConstraintData* spIkConstraintData_create (const char* name);
SP_API void spIkConstraintData_dispose (spIkConstraintData* self);

#ifdef SPINE_SHORT_NAMES
typedef spIkConstraintData IkConstraintData;
#define IkConstraintData_create(...) spIkConstraintData_create(__VA_ARGS__)
#define IkConstraintData_dispose(...) spIkConstraintData_dispose(__VA_ARGS__)
#endif

#ifdef __cplusplus
}
#endif

#endif /* SPINE_IKCONSTRAINTDATA_H_ */