AniChangingSprite.h
882 Bytes
//
//  AniChangingSprite.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//
#ifndef AniChangingSprite_h
#define AniChangingSprite_h
#include "AniPlainNode.h"
class AniChangingSprite : public AniPlainNode
{
    public:
    
        static AniChangingSprite* createWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
        virtual bool initWithSpritePaths(std::string firstSpritePath, std::string secondSpritePath);
        virtual void onEnter() override;
    
        virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
        virtual void switchSprites();
    protected:
        std::string _firstSpritePath;
        std::string _secondSpritePath;
        cocos2d::Sprite* _firstSprite;
        cocos2d::Sprite* _secondSprite;
};
#endif /* AniChangingSprite_h */
