ContainerSprite.h
881 Bytes
//
//  ContainerSprite.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 17.05.2017.
//
//
#ifndef ContainerSprite_h
#define ContainerSprite_h
#include "PlainNode.h"
class ContainerSprite : public PlainNode
{
    public:
    
        static ContainerSprite* createWithContainerSpritePath(std::string containerSpritePath);
        virtual bool initWithContainerSpritePath(std::string containerSpritePath);
//        virtual void onEnter() override;
    
        virtual void prepareSize(const rapidjson::Value& jsonValue, float& width, float& height) override;
        virtual void addContentNode(cocos2d::Node* contentNode);
    bool hasContent() { return _contentNode != nullptr; }
    
    protected:
    std::string _containerSpritePath;
        cocos2d::Sprite* _containerSprite;
        cocos2d::Node* _contentNode;
};
#endif /* ContainerSprite_h */
