HScalingUtils.h
1.43 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
//
//  HScalingUtils.h
//  SteveMaggieCpp
//
//  Created by Katarzyna Kalinowska-Górska on 18.05.2017.
//
//
#ifndef HScalingUtils_h
#define HScalingUtils_h
#include "cocos2d.h"
class HScalingUtils //TODO make a singleton
{
    public:
    
        static HScalingUtils& getInstance()
        {
            static HScalingUtils instance;
            return instance;
        }
    
        static bool isSmallDevice();
        static float getScaleForSmallDevice();
        static float getAspectRatioBasedModifierForVelocity();
        static cocos2d::Size getDesignSize();
        void setScaledScreenSurplusSize(float width, float height);
        float getScaledScreenSurplusWidth();
        float getScaledScreenSurplusHeight();
        cocos2d::Point configurePoint(cocos2d::Point point);
        cocos2d::Rect configureRect(cocos2d::Rect rect);
    
        static float scaleAspectFillToDesignIpadProSize();
        static float getScaleForFont();
        static float imageAspectFillGetScale(cocos2d::Size nodeSize, cocos2d::Size targetSize);
        static float configureNodeDimension(float originalDimension);
    
    
    private:
    
        HScalingUtils(){
            this->_scaledScreenSurplusWidth = 0;
            this->_scaledScreenSurplusHeight = 0;
        };
    
        DISALLOW_COPY_AND_ASSIGN(HScalingUtils);
    
        float _scaledScreenSurplusWidth;
        float _scaledScreenSurplusHeight;
    
};
#endif /* HScalingUtils_h */
