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ios/Runner/Wowgame/Classes/game_animal/AniLevelView.h 1.24 KB
5daad4bc   xiaoyu   游戏源码添加编译(现存问题:游戏内...
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  //
  //  AniLevelView.h
  //  HalloweenSpaceInvaders
  //
  //  Created by Katarzyna Kalinowska-Górska on 27/09/2019.
  //
  
  #ifndef AniLevelView_h
  #define AniLevelView_h
  
  #include "cocos2d.h"
  #include <string>
  #include "AniLayoutObject.h"
  
  class AniLevelView : public cocos2d::Node, public AniLayoutObject {
  
  public:
      static AniLevelView* create(std::string levelImagePath);
      static AniLevelView* create(std::string levelImagePath, std::string levelName);
      void setChosen(bool chosen, bool animated = true);
      void changePicture(std::string newPicturePath);
      
      virtual void loadPropertiesFromJSON(const rapidjson::Value& jsonValue, AniLayoutViewInterface* scene = NULL, const std::string resFolder = "", const std::string altResFolder = "") override;
      
      void startFloating();
      void stopFloating();
      virtual void doFloat(bool start = false);
  //    void flash();
      void startAnimatingLevelPicture();
      
  protected:
      bool _isChosen;
      bool _isFloating;
      int _floatDirection;
      cocos2d::Point _circleMidPoint;
      cocos2d::Sprite* _bgNode;
      cocos2d::Sprite* _pic;
      cocos2d::Label* _label;
      
      bool init(std::string levelImagePath);
      bool init(std::string levelImagePath, std::string levelName);
  };
  
  
  #endif /* AniLevelView_h */