AniScenarioObject.h
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//
// AniScenarioObject.h
// SteveMaggieCpp
//
// Created by Katarzyna Kalinowska-Górska on 24.05.2017.
//
//
#ifndef AniScenarioObject_h
#define AniScenarioObject_h
#include <stdio.h>
#include "AniActionData.h"
#include "json/document.h"
#include <map>
#include <functional>
class ActionParseDelegate;
// weird, because the whole parser has been translated from JavaScript
class AniScenarioObject
{
public:
std::string AniScenarioObjectName;
std::string AniScenarioObjectClassName;
AniScenarioObject(){
_customData = NULL;
_jsonAniStringUtils = NULL;
AniScenarioObjectName = "";
AniScenarioObjectClassName = "";
};
virtual ~AniScenarioObject(){
if(_jsonAniStringUtils){
delete _jsonAniStringUtils;
}
for(auto pair : _animations){
delete pair.second;
}
};
// virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate){
// // do nothing
// };
virtual void callFunctionByName(std::string methodName, const rapidjson::Value* arguments, ActionParseDelegate* parseDelegate, std::function<void()> callback = [](){}){
// do nothing
callback();
};
virtual void setProperty(std::string propertyName, const rapidjson::Value& newValue, ActionParseDelegate* parseDelegate) {
// do nothing
};
virtual std::string getPropertyAsString(std::string propertyName = ""){
if(propertyName == "objectName"){
return AniScenarioObjectName;
}
return "NULL";
};
virtual AniScenarioObject* getAniScenarioObjectByName(std::string objectName){
return NULL;
};
virtual void insertAnimationWithId(std::string animationId, const rapidjson::Value& animationData){
if(_animations.find(animationId) == _animations.end()){
rapidjson::Value* animationDataCopy = new rapidjson::Value();
animationDataCopy->CopyFrom(animationData, this->getJsonStorage()->GetAllocator());
_animations.insert({animationId, animationDataCopy});
}
};
virtual const rapidjson::Value* getAnimationById(std::string animationId){
return _animations[animationId];
};
virtual void setCustomData(void* data){
_customData = data;
};
virtual void* getCustomData(){
return _customData;
};
virtual std::string getObjectName(){
return AniScenarioObjectName;
};
virtual std::string getClassName(){
return AniScenarioObjectClassName;
};
protected:
rapidjson::Document* _jsonAniStringUtils;
std::map<std::string, rapidjson::Value*> _animations;
void* _customData;
rapidjson::Document* getJsonStorage(){
if(!_jsonAniStringUtils){
_jsonAniStringUtils = new rapidjson::Document();
}
return _jsonAniStringUtils;
};
};
#endif /* AniScenarioObject_h */